Search found 4 matches

by Tripleight
07 Jul 2018, 18:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8271
Views: 6270732

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I did try to give my Lich grandmaster ID monster through an editor, because I started in mm7 and planned that my sorcerer could get it. Now even after I removed it, when I right click in the skills menu of my lich anything, I get this... Kewl. :D Oh by the way, shared life spell works very weird, it...
by Tripleight
07 Jul 2018, 05:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8271
Views: 6270732

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

My lich gets desiesed, am I learning something new? Artifact Wallace, sword, Armsmaster +10, stacks with armor armsmaster bonuses, my knight currently has +27, is this intended? Same with Ruler's Ring, Of Dark Magic. Probably other artifacts and bonuses work like this. Artifact Percival bonus Carnag...
by Tripleight
06 Jul 2018, 12:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8271
Views: 6270732

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I think one of the dark elves racial skills has a function of doing both fire and dark magic. I like the idea, it would be very useful to utilize and elevate the importance of less used magical type threats. I still don't understand, are there fundamental differences between a necromancer and sorcer...
by Tripleight
04 Jul 2018, 06:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8271
Views: 6270732

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I am here to declare this mod the ultimate mod of might and magic series, people this is the only mod that truly matters, anyone who disagrees is a peasant. Excellent work Rodril! This is just too good for me to not report some bugs. Multiple daggers display an incorrect amount of damage. 2d1 The ge...

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