Search found 14 matches

by chiyolate
Jul 21 2018, 8:06
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 369
Views: 202167

Re: GrayFace MM7 Patch v2.1 [Aug 7, 2018]

[-] GM Staff ignoring Armsmaster bonus to Damage. Ah thanks for fixing that!! I was modding MM7 and was hugely disappointed to know that Armsmaster did not add damage to my monks when equipping a Staff.. Monks should be amazing now in my modded MM7 :D Speaking of which - do the "reduced recove...
by chiyolate
Jul 19 2018, 15:39
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 369
Views: 202167

Re: GrayFace MM7 Patch v2.1 [Aug 7, 2018]

[-] GM Staff ignoring Armsmaster bonus to Damage.


Ah thanks for fixing that!!
I was modding MM7 and was hugely disappointed to know that Armsmaster did not add damage to my monks when equipping a Staff.. Monks should be amazing now in my modded MM7 :D
by chiyolate
Jul 19 2018, 13:19
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.3.1 [June 10, 2019]
Replies: 477
Views: 192854

Re: GrayFace MM6 Patch v2.1 [Aug 7, 2018]

[+] Items stack vertically, like in MM7 and MM8


I haven't tried it but that's sweet!!!!!!!

Gonna replay MM6 again for sure! :D

Eh I don't understand why is it Aug 7, 2018 ?? :| is it a typo?
by chiyolate
Jun 1 2018, 18:47
Forum: Might and Magic
Topic: Elemental Guardians - iOS and Android?
Replies: 13
Views: 6370

Re: Elemental Guardians - iOS and Android?

It's a hybrid of Summoners War, Monster Super League, and Hello Hero I think..
Great graphics, addicting gameplay, but I don't think will play this for long because I already got bored of all the above.
by chiyolate
May 30 2018, 7:54
Forum: Might and Magic
Topic: Fun and Balanced MM6 Mod :-D
Replies: 7
Views: 1583

Re: Fun and Balanced MM6 Mod :-D

Thanks for all your hard work on this mod. There's a lot of things I really like about this mod. ⋅  The information on skills for where to find trainers. ⋅  The re-balanced weapons. ⋅  Tougher enemies have made the game more fun. ⋅  I love hats and crowns pro...
by chiyolate
May 6 2018, 4:55
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 27402

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

I use 1280 x 960 resolution instead of 1440 x 1080, and I also unchecked the "Disable Alt-Enter to toggle screen state" checkbox, so when I load the game, it goes straight into a nice 1280 x 960 window without the need to press F4 (several times), and because it's 960p, it doesn't get blo...
by chiyolate
May 4 2018, 14:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 3302
Views: 269959

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

In MM6 relics/artifacts would stack with normal items and make it 225% in total. (100% ---> 150% ---> 225%)
by chiyolate
May 3 2018, 16:28
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 27402

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

I have found a workaround (at least for NVIDIA users) for: 1. Items blinking when dragged around inside the inventory window 2. Mouse cursor feels inaccurate or strange 3. Spinning mouse look 4. Having to press F4 multiple times 5. Having to hide the taskbar Here's how: 1. Go to NVIDIA control panel...
by chiyolate
May 3 2018, 4:52
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1855

Re: Might and Magic VI's 20th anniversary

I still remember that 20 years ago, I posted my first bulletin board message on an MM6 bulletin board (I can't remember the website, was it the official 3DO website?), and got replies from the community, it was so magical! Talked about spells, etc..
by chiyolate
May 2 2018, 0:59
Forum: Might and Magic
Topic: Fun and Balanced MM6 Mod :-D
Replies: 7
Views: 1583

Re: Fun and Balanced MM6 Mod :-D

I'm guessing this mod doesn't directly affect the stats of spells due to modding/engine limitations, but being able to invest more points into elemental schools should make up for that. One thing I think you should've done was given Dragons a 1% chance to cast Dragon Breath. It'd just make sense. :...
by chiyolate
May 1 2018, 11:20
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1855

Re: Might and Magic VI's 20th anniversary

Wow, 20 years already! and still wanting to re-play for more!
by chiyolate
May 1 2018, 10:47
Forum: Might and Magic
Topic: Fun and Balanced MM6 Mod :-D
Replies: 7
Views: 1583

Re: Fun and Balanced MM6 Mod :-D

Thank you!! I'm glad I'm not the only one who got annoyed by those ridiculous spells! hahaha.. I also carefully adjust the weapon melee damage so that now every weapon combination has its own characteristic! Also, since none of the monsters are immune to anything, you could experiment with a lot of ...
by chiyolate
May 1 2018, 7:06
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 27402

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

I use 1280 x 960 resolution instead of 1440 x 1080, and I also unchecked the "Disable Alt-Enter to toggle screen state" checkbox, so when I load the game, it goes straight into a nice 1280 x 960 window without the need to press F4 (several times), and because it's 960p, it doesn't get bloc...
by chiyolate
Apr 30 2018, 6:24
Forum: Might and Magic
Topic: Fun and Balanced MM6 Mod :-D
Replies: 7
Views: 1583

Fun and Balanced MM6 Mod :-D

Hello guys, I'm new here and I would like to share my finished mod for MM6! MM6 is the game that I always love to replay, again and again, even until now. But there were some imbalanced and annoyances that makes the game feels "narrow". Then I did try to mod it several years ago but halfwa...

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