Search found 29 matches

by Vinevi
Mar 12 2019, 18:42
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Guess we found a good place where to start building up a stack of guidelines for modding M&M games: https://mm6.wiki/w/Main_Page Anerag , who posted here earlier is one of the maintainers, there is also a discord server where you can find other people who contribute and keep the wiki. We talked ...
by Vinevi
Mar 11 2019, 19:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Will it work with Rodril's optional switchable inventory grid modification? It's at the very end of the tracker. https://i.imgur.com/XNWmmUK.png Not really I think. Not until there is a way to use transparency with buttons. By the way that UI preset from 7 (Game.LoadUI(2)) has altered positions for...
by Vinevi
Mar 11 2019, 15:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Do you guys want a very short and basic tutorial on how to create graphics/textures for MM in Photoshop? How to save with transparency or prepare texture sets with single palette. I still kind of remember how to do that, I could whip out some short explanation for other bravehearts out there but I ...
by Vinevi
Mar 10 2019, 20:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Another little update: — more custom buttons — a couple of changes to the sidebar, mostly regarding the layout — a prototype of the auto-notes screen and a couple of little fixes as usual https://i.imgur.com/geJXYag.png https://i.imgur.com/rgeDEmV.png more screenshots here Download v0.61 This releas...
by Vinevi
Mar 10 2019, 18:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

upscaling is not a problem i have tested 4 programs, only need simple way to test ingame you can use nvidia onlibe service for upscaling https://developer.nvidia.com/gwmt I tried real quick importing custom x4 bitmaps and yeah the game won't fill the surfaces but render the texture in full size whi...
by Vinevi
Mar 10 2019, 17:29
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

As far as i know MMArchive converts .bmp images to indexed format, but it's algorythm is not that good as specialized software is. So all images are indexed, there is no special universal pallete. Oh good to know. The auto indexing is very handy for testing new things. By the way thanks a lot of em...
by Vinevi
Mar 10 2019, 17:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 09.03.2019]

Also many years back ive edited a lot for mm6, as i remember there was palette restriction in place can i do them any color depth any format now?(mm8 engine better blah blah) I've been editing UI for quite a while now. It is interesting how MM8 works with that, even the vanilla version. It'd be coo...
by Vinevi
Mar 8 2019, 10:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.03.2019]

A few things regarding UI and how it works in VIII Honestly adding new themes is pretty tricky at the moment and I'd say restrictive. There are 2 main things that make it harder than it should be: 1. The textures that are allowed to have transparency are hardcoded. Which is mind blowing even for the...
by Vinevi
Mar 3 2019, 21:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.03.2019]

Quick update(s), removed some of the UI elements such as Yes/No buttons for conversations and entering/exiting locations (the link is still the same (v0.52 is the new one). At the moment I've got no solution on how to make them look good and they almost have no real use in the game, since space/esca...
by Vinevi
Mar 3 2019, 19:50
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 03.03.2019]

A little update of the UI: Top bar, bottom bar corrections, updated the rest screen. https://i.imgur.com/jMgPVV1.png https://i.imgur.com/3cVojds.png https://i.imgur.com/IGroI3M.png 2 more screenshots Download v0.52 04.03.19 To install add files from "Icons" folder to Icons.lod and from &qu...
by Vinevi
Feb 25 2019, 22:23
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.02.2019]

Interesting idea, I might try something like that, the top bar honestly is probably the most tricky thing to figure out right now. At first I wanted to completely get rid of these buff indicators, now I find them kind of interesting, but still the ones from 6 or 7 are probably much more simple and i...
by Vinevi
Feb 25 2019, 21:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 24.02.2019]

Had some more time to work on the UI. Here's what I've got so far: https://i.imgur.com/bvFP92L.png https://i.imgur.com/9oQ01Kl.png https://i.imgur.com/YiypXMF.png To install: use MMArchive to add everything from "Icons" folder to "Icons.lod" and from "EnglishD" folder t...
by Vinevi
Feb 23 2019, 18:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.02.2019]

I wanted to make that custom UI because some or many people don't really like a theme or layout of the default UI in 8. That'd be interesting if you were to include the UI within the mod, if you feel like it deserves it. I will try to finish that one when I'll have time first, then might make some m...
by Vinevi
Feb 20 2019, 15:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 16.02.2019]

Working on a MMVI-inspired UI for VIII. It still needs some polish, but wanted to share: https://i.imgur.com/VSVx2Mi.png https://i.imgur.com/P4Q6LJq.png https://i.imgur.com/CWjussf.png If you are interested you can get the current version here . updated 02.20.19 22:45 To install add everything from ...
by Vinevi
Feb 17 2019, 12:10
Forum: Might and Magic
Topic: a good debug tool for modders - mm6.exe of chs ver
Replies: 9
Views: 4120

Re: a good debug tool for modders - mm6.exe of chs ver

Both links don't work anymore.
by Vinevi
Jul 8 2018, 19:48
Forum: Might and Magic
Topic: Doom WAD based on M&M VII
Replies: 1
Views: 942

Doom WAD based on M&M VII

http://i.imgur.com/ZdJ8YDD.png Hi, I am working on a small project: https://forum.zdoom.org/viewtopic.php?f=19&t=61221 It is only related to M&M 7 as for now, but expansion is quite possible. There's no use really to repost any info, so I'll just leave it like that probably. :) http://i.img...
by Vinevi
Dec 31 2017, 18:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4468
Views: 366454

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

justl, https://sites.google.com/site/sergroj/mm#TOC-GrayFace-MM8-Patch-v2.0 How to use MP3 Music: Create "Music" folder in the game directory and place there files from "2.mp3" to "16.mp3" corresponding to CD tracks. Set "PlayMP3" to 1. Unlike CD music, MP3 mu...

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