Search found 47 matches

by lightbringer23
Feb 3 2019, 8:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 2.02.2019]

I've noticed another oddity. I'm wrapping up Jadame (after starting on Enroth for 15 levels, and jotting over to Antagarich for Unarmed and Dodge training). I altered mapstats.txt to cause all maps except the dragon caves to respawn every 6 months -- except ones that are set to not respawn, etc. I'...
by lightbringer23
Feb 2 2019, 19:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 2.02.2019]

I've noticed another oddity. I'm wrapping up Jadame (after starting on Enroth for 15 levels, and jotting over to Antagarich for Unarmed and Dodge training). I altered mapstats.txt to cause all maps except the dragon caves to respawn every 6 months -- except ones that are set to not respawn, etc. I'm...
by lightbringer23
Jan 27 2019, 0:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I just ran through the Dark Dwarf Compound with the quest to get the Rod. The Rod didn't appear in any of the chests. I ran through three separate times, to see if it would appear, but it didn't. I did not have the quest for Balthazar's Axe, if that matters. The Axe appeared. I was able to console t...
by lightbringer23
Jan 26 2019, 5:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

I'm not going to add that to the bug tracker since to my knowledge Rodril already fixed it with his latest hotfix. Unless stated otherwise, of course. Indeed, it's been fixed :) Because they haven't been repainted for the new paperdolls yet. Where did you get them? (you shouldn't be able to get the...
by lightbringer23
Jan 25 2019, 19:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Wow! I've been promoted on the forums from Leprechaun to Galactic Gargle Blaster! Seems Mostly Harmless :P
Edit: aaand, then it went away.
"I have dreamed a dream. But now that dream is gone from me." -- Either Morpheus or Daniel, YMMV
by lightbringer23
Jan 25 2019, 8:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Welcome back Rodril! Here's hoping for a speedy recovery. I'm experiencing an odd bug that I can't quite pin down. On some characters, but not others, armor items do not increase the armor class when they should. Items like gauntlets and boots are not increasing AC, unless perhaps I take off the bo...
by lightbringer23
Jan 25 2019, 5:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Welcome back Rodril! Here's hoping for a speedy recovery. I'm experiencing an odd bug that I can't quite pin down. On some characters, but not others, armor items do not increase the armor class when they should. Items like gauntlets and boots are not increasing AC, unless perhaps I take off the bo...
by lightbringer23
Jan 25 2019, 2:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Welcome back Rodril! Here's hoping for a speedy recovery. I'm experiencing an odd bug that I can't quite pin down. On some characters, but not others, armor items do not increase the armor class when they should. Items like gauntlets and boots are not increasing AC, unless perhaps I take off the bod...
by lightbringer23
Jan 23 2019, 8:55
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 650
Views: 169392

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Hi Greyface, Though I love your most recent MM8 patch update, I've been trying to reverse the "fix" that removed the hostility exploit in the Dragon Caves. The placement of the 3 artifacts combined with the respawn complicates things if you want to not lose an artifact down in there before...
by lightbringer23
Jan 21 2019, 5:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi all, great work as always. I'd like to experiment with adapting some of the armors from a few other mods I've seen to fit the MM8 paperdolls in my own version of the Merge. I see several of you have already done so with some of the vanilla armors from MM7. What tools did you use to do this? I ha...
by lightbringer23
Jan 20 2019, 6:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi all, great work as always. I'd like to experiment with adapting some of the armors from a few other mods I've seen to fit the MM8 paperdolls in my own version of the Merge. I see several of you have already done so with some of the vanilla armors from MM7. What tools did you use to do this? I hav...
by lightbringer23
Jan 20 2019, 6:08
Forum: Might and Magic
Topic: M&M8 Alchemy mod 2 (v2.7)
Replies: 22
Views: 17081

Re: M&M8 Alchemy mod 2 (v2.6)

Sounds awesome, @koval321 , but I'm confused as to where to download it. I love your artwork. Is there a current link for the 2.6 version?
by lightbringer23
Aug 28 2018, 8:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

well this certainly looks interesting, big fan of all three. can you freely travel from continent to continent? or is it a "beat one, then move onto the next" type situation? You pick your start continent. Once you meet certain conditions (I think it's either level 10 or learning the Town...
by lightbringer23
Aug 22 2018, 3:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril I ran into an issue in the Dark Dwarf Compound. The Metal Rod didn't appear for me, though I had the quest. In a previous game, I've had it appear. The chest where I expected it to appear was very full, so it may have fallen victim to the "too full chests" issue. I have Grayface's ...
by lightbringer23
Aug 20 2018, 0:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hi Guys, Is there any way (script) to change the magic properties of the items? I found the stditems.txt and specitems.txt in the EnglishT.lod but is there any way to edit those bonus values? Thanx a lot. You should be more specific what kind of bonus you are talking about. Using stditems and speci...
by lightbringer23
Aug 15 2018, 1:53
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Yeah, I second the incorporation of MM7 Staff + Unarmed mechanics into MM8 for the public release. It might be a bit tricky to do, and perhaps overpowered if we still keep the Staff's MM8 GM bonus of skill increasing damage. But oh well, gotta have it! Personally, I'm not concerned about being over...
by lightbringer23
Aug 13 2018, 7:41
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.4 [Sep 17, 2019]
Replies: 401
Views: 214091

Re: GrayFace MM7 Patch v2.1 [Aug 7, 2018]

tomchen1989 wrote:Sorry, why are those patch topics titled "Aug 7, 2018"? Does Grayface come from future? :) :) :)

Given the mighty sorcery that he creates with the Might and Magic games, I think we can safely say:

Yes. Yes he does.

:D
by lightbringer23
Aug 13 2018, 7:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 22.09.2019]
Replies: 4430
Views: 361792

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Should I install BOTH patches, one on top of the other? No, only MM8 one. Some issues does not present in mm8, other were already fixed, i think. In particular, I am interested in the fix to the interaction between Armsmaster and GM Staff. As it is, when Staff reaches GM -- and it works with unarme...

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