Search found 14 matches

by mg979
04 Jul 2018, 10:43
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Re: Might and Magic VI XMAS16 Mod

Updated dead link
by mg979
06 Dec 2016, 23:23
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 494240

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

GrayFace wrote: Yes, see Data\Tables\Spells2.txt
Thank you, but there I can only change recovery times not spell points cost, right? At least mine looks like

Code: Select all

Spell	DelayNormal	DelayExpert	DelayMaster
	0	0	0
Torch Light	60	60	60
...
Thanks anyway
by mg979
06 Dec 2016, 20:45
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 494240

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Is it possible to edit spell costs? I tried to edit the spells.txt in Icons.lod, but the values there seem only for display, the real spell cost doesn't change even if it displays the different cost in the spell info. Thanks
by mg979
05 Dec 2016, 15:24
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Re: Might and Magic VI XMAS16 Mod

Updated to 1.5 Reworked most of the mod and made most stuff optional, better and more NPCs, restored old weapon values (with some tweaks), restored loot tables for monsters (100% vanilla now), many small improvements in item graphics, fixed double-wielding graphics for daggers and swords, easier ins...
by mg979
01 Dec 2016, 21:14
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Re: Might and Magic VI XMAS16 Mod

my game keeps crashing and i get this error message last time: . ..3DO\Might and magic vi- xmas mod/Scripts/Core/events.lua:653: array index (-10399.045620438) out of bounds [0, 198] ... It should be this one https://www.celestialheavens.com/forum/10/10423?start=240#p366298 You should use the MMExt...
by mg979
22 Nov 2016, 09:08
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 494240

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

GrayFace wrote:
mg979 wrote:I'm having this kind of error with MMExtension
Unfortunately I still haven't released the new version where I've fixed this. Use the link above to download it.
Thanks for the quick reply, I'll try it now.
by mg979
22 Nov 2016, 09:04
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Re: Might and Magic VI XMAS16 Mod

Updated to 1.0b: revised a bit the HP/SP progression table, closer to vanilla(more balanced now). You don't need to start a new game.
by mg979
21 Nov 2016, 22:12
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 494240

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

I'm having this kind of error with MMExtension

Image

What could be? It's happening often in the abandoned temple, but it seems random (sometime I get it, sometimes I don't)
by mg979
21 Nov 2016, 19:58
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Re: Might and Magic VI XMAS16 Mod

Yes better than losing everything, writing readmes isn't very exciting to begin with at least for me :)
by mg979
21 Nov 2016, 02:01
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Re: Might and Magic VI XMAS16 Mod

Thanks for the encouragement, I accidentally pressed 'submit' when I didn't have the post ready
by mg979
21 Nov 2016, 01:11
Forum: Might and Magic
Topic: Might and Magic VI XMAS16 Mod
Replies: 12
Views: 22464

Might and Magic VI XMAS16 Mod

http://i.imgur.com/5XN2ciL.jpg Updated to 1.5 : better and more NPCs, restored old weapon values (with some tweaks), restored loot tables for monsters (100% vanilla now), many small improvements in item graphics, fixed double-wielding graphics for daggers and swords, easier installation, added vani...
by mg979
20 Nov 2016, 05:16
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 494240

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Hello, can somebody tell me pls if it's possible in some way to edit classes in MM6? I mean skills/item restrictions. Thanks Yes, data\Tables\Class Starting Skills.txt is the one to edit. Make sure to rune the game once with MMExt first. Thank you but I can't find anything in \data, the only files ...
by mg979
05 Nov 2016, 11:57
Forum: Might and Magic
Topic: MMExtension v2.2 + MMEditor v2.1 Level Editor [June 4, 2019]
Replies: 930
Views: 494240

Re: MMExtension v2.1 + MMEditor v2.1 Level Editor [Apr 22, 2016]

Hello, can somebody tell me pls if it's possible in some way to edit classes in MM6? I mean skills/item restrictions. Thanks

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