Search found 176 matches

by J. M. Sower
Jun 14 2020, 11:52
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Inspired by new possibility in Merge mod of setting four quick spells for each party member I have made new element of interface (mainly for UI Layout in Hardware mode but it can be also viewed in normal mode). I just thought that with so many quick spells it can be difficult to remember where is w...
by J. M. Sower
Jun 13 2020, 16:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]

Inspired by new possibility in Merge mod of setting four quick spells for each party member I have made new element of interface (mainly for UI Layout in Hardware mode but it can be also viewed in normal mode). I just thought that with so many quick spells it can be difficult to remember where is wh...
by J. M. Sower
Jun 11 2020, 12:48
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Here you can see bigger terrain textures. One part on the path crossing is still in original resolution, so you can compare it to the upscaled textures. Original is very blured on this screen because in Hardware Mode pixels borders are smothed, and I must say that when now I launched game in origila...
by J. M. Sower
Jun 9 2020, 18:26
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Quick test of ESRGAN upscaling possibilities. :D And I see that Hardware Accelerated Mode is future :D (second screen is from this mode).

Image

Image
by J. M. Sower
Apr 4 2020, 9:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 29.03.2020]

Hello, can anyone help me? I'm using in my mod some scripts from Merge, and last time I noticed that "Class Starting Stats" table is available from the level of game by scripts, but the values in it are not changing anything in game and all classes have default stats. Maybe this is related...
by J. M. Sower
Jul 13 2019, 13:35
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 246
Views: 115336

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

I use a laptop also and I have two integrated vgas. One from Intel and another from Nvidia. I have solved some problems limiting the vars: WindowWidth=1920 WindowHeight=1080 RenderMaxWidth=1920 RenderMaxHeight=1080 (and press F4 for FullScreen). Also, maybe it is needed to change the DeviceID detec...
by J. M. Sower
Jul 12 2019, 11:14
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.4.1 [Sep 20, 2019]
Replies: 246
Views: 115336

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

Hi, I have a problem with all your patches (2.0 and 2.3.1 tested) on Windows 10. I can normally run clear game but with your patch I can enter main menu, creation of character and game have crash after clicking to start playing. I found this problem after move with M&M games from my PC with Win8...
by J. M. Sower
Mar 21 2019, 21:49
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

Of course Merge is nice project, but generaly it offers just original storylines (with small addon) that we already know very well. I want to create completly new story that offers fresh journey, but still in this beautiful universe and in not too much changed gameplay. So the nature of that project...
by J. M. Sower
Jan 11 2019, 7:13
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

About the story, it will be connected with H2 POL campaign about the lord Alberon, on times when Karigor was abandoned by Enroth kings, and Alberon II, the son of earlier lord established the Kingdom of Karigor as a new king. Now the new realm fell in chaos and misery. The king lost his family in m...
by J. M. Sower
Jan 10 2019, 7:38
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

About the story, it will be connected with H2 POL campaign about the lord Alberon, on times when Karigor was abandoned by Enroth kings, and Alberon II, the son of earlier lord established the Kingdom of Karigor as a new king. Now the new realm fell in chaos and misery. The king lost his family in mu...
by J. M. Sower
Jan 1 2019, 11:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Also having an "automatic" option that would simply change in accordance with the continent (and path chosen in Antagarich) would be AWESOME. I thought about it, the main problem about repainting interface is character portraits... These heads do not have transparent background, it is gre...
by J. M. Sower
Dec 30 2018, 19:35
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hmm... about gloves, maybe only we need is a big piece of time and patient work. ;) The goal is just to show gloves on paper doll, right? I think that would be way too much work for such a small gimmick. Maybe yes, but at least I will try to make just MM8 gloves for my mod. It will be smaller amoun...
by J. M. Sower
Dec 30 2018, 19:31
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

I think at this time the count of races will be good. Anyhow I have many things to do, so I don't need aditional work. ;)
by J. M. Sower
Dec 30 2018, 16:22
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Re: Rebirth of M&M8 - "The Lord of the Damned" modification

From one of the posts on the polish forum: "O Sowerku, wymodelowałbyś enta :D " You really should, Dendroids would be awesome. Something to replace the dragon, much less OP and more lore-friendly. :P I'm not very convinced to the Dendroids as characters. At this time I allow that dragons ...
by J. M. Sower
Dec 30 2018, 15:46
Forum: Might and Magic
Topic: Rebirth of M&M8 - "The Lord of the Damned" modification
Replies: 27
Views: 6024

Rebirth of M&M8 - "The Lord of the Damned" modification

http://i67.tinypic.com/2eauuk8.png Hello, I want to present my modification for MM8 that will be not only extension, but completly new part of MM saga. It will have the storyline placed in Karigor, started on 1158 (a few years before MM678 games). There will be used old content from MM7/8, sometime...
by J. M. Sower
Dec 30 2018, 14:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Sower I think I know Polish now from reading that forum. I was browsing it for pictures (the thread about the MM8 Rebirth - https://www.forum.acidcave.net/topic.php?TID=2969&page=9 ) "Czyli świat gry obejmuje Vori i Karigor, czyż nie?" Probably means: "So the game world has Vori...
by J. M. Sower
Dec 30 2018, 10:40
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Hmm... about gloves, maybe only we need is a big piece of time and patient work. ;) And about my modification, it is very long way to the end, but I will share starting map when it will be finished. In fact it will be a new MM game, not expansion, that means with new world (Karigor), plot, monsters ...
by J. M. Sower
Dec 29 2018, 19:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 19.04.2020]
Replies: 5706
Views: 604026

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Yeah! Now there is original button, and "glow" icon showed in case of mouse over. No more problems with bows, and now new files for loupe button are not necessary... and "ExtraArtifacts.lua" not need any changes. :D http://www.mediafire.com/file/tz7cphn32rbctuv/VisibleGountletsV0...

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