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by jaga
09 Jul 2013, 17:56
Forum: Articles
Topic: Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
Replies: 15
Views: 11382

Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B

After several attempts, I realized that even if you can avoid the dogs until the end, you are no match for the left dog stack, which could be as much as 500-600. So I figured out a trick. The key is to have the dogs perished by other troops, namely Juggernauts. Frenzy the dogs at the very beginning,...
by jaga
05 Jul 2013, 16:51
Forum: Articles
Topic: Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B
Replies: 15
Views: 11382

Might & Magic: Heroes VI - Inferno - Angel, Angel, Burning B

Due to an update I guess, Frenzy is not working as stun any more. It can not be used on targets that don't have any adjacent targets. Even more ridiculously, Frenzy can be used if the target stands right next to Azkaal. But don't bother to try, it just triggers the target to attack Azkaal, and nothi...
by jaga
25 Dec 2012, 16:47
Forum: Articles
Topic: Might & Magic: Heroes VI - Stronghold - The Good, the Bad, a
Replies: 7
Views: 7227

Might & Magic: Heroes VI - Stronghold - The Good, the Bad, a

I hit the road for Sharka right after defeating Acamas, but his troops are immense, 2 to 5 times of my same tier creatures. Even the auxiliary Sharka heroes crusading my towns have avoidably large troops. Presumably due to late conquering of Town D (in last 10 days).

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