Search found 78 matches

by Roticet
Jul 2 2019, 11:22
Forum: Heroes I-IV
Topic: H4 Mods
Replies: 4
Views: 506

Re: H4 Mods

I will use Equilibris then. Thanks. :)
by Roticet
Jul 2 2019, 11:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Is there a guide on how to handle some of the unique situations this mod allows? Things like starting in Enroth (with help from the class unlocker) with a dark elf or vampire character & how to handle leveling up dark elf or vampire abilities / promotions. Also how & when exactly can you ju...
by Roticet
Jul 1 2019, 13:05
Forum: Heroes I-IV
Topic: H4 Mods
Replies: 4
Views: 506

H4 Mods

Which mod for H4 is recommended? The Equilibrius one, or that one that's called H4's Greatest Mod Ever? Which would you guys recommend? Really enjoying H3 Era 2 mod so far if that helps???
by Roticet
Jul 1 2019, 12:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

alekssandros wrote:MM6 Question: I saw that I can get peasants to thief or Monk (Misty Islands)... Is there some way to get their respective promotions in Enroth?


Pretty sure you have to go to Antagarich (mm7) for the continued promotions.
by Roticet
Jun 25 2019, 19:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

The truth is that your contribution to the project is already very large. There is a lot of people who like your characters) When I find myself in a similar situation, I just want to work for those who really like my works. But whatever they were, there will always be a dissatisfied persons, it is ...
by Roticet
Jun 25 2019, 17:05
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

And yet, that's all this thread has become. Do what Templayer and Spectraldragon want only. No one else suggestion even matters. Project much Templayer? No worries, once I do the final "hole-filler" for this mod (Troll Zombie), I'm getting the F out of here. Hopefully you'll be happy once...
by Roticet
Jun 25 2019, 17:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

And yet, that's all this thread has become. Do what Templayer and Spectraldragon want only. No one else suggestion even matters. Project much Templayer? No worries, once I do the final "hole-filler" for this mod (Troll Zombie), I'm getting the F out of here. Hopefully you'll be happy once...
by Roticet
Jun 25 2019, 16:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Spoke about cow (female) minotaurs Yeah, actually that is something that is still missing from the game. We can see female minotaurs in MM8, but we cannot play as them. I can already hear Xfing's voice in my head "oh no, no female minotaurs, we need to get armours first, do armours first! I co...
by Roticet
Jun 25 2019, 5:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

What do you think about a minimized version of this approach? Say, two +1 bonuses and two -1 penalties per race and that's it? That way the impact would be rather small, but at least it would be testable and based on the players' feedback we could then take it further if it was warmly received. Exa...
by Roticet
Jun 24 2019, 19:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Wow, what a war here))) 8| Maybe I don't understand correctly.. Honestly, I tried to read all of the last pages, and I still don't understand this mess around new characters, voices, skills, classes.. But anyway, my opinion is that the Merge mod should just combine original base mm6, 7 and 8 into t...
by Roticet
Jun 23 2019, 20:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

From GDSpectra / SpectralDragon through email: "Was said so by Roticet in a PM as well as he basically insulted the optional stuff most of us planned by calling them "temp *****" and proposing that Rodril wouldn't return due to MMMerge having more than 1/2 of them in optional stuff.&...
by Roticet
Jun 23 2019, 20:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

From GDSpectra / SpectralDragon through email: "Was said so by Roticet in a PM as well as he basically insulted the optional stuff most of us planned by calling them "temp *****" and proposing that Rodril wouldn't return due to MMMerge having more than 1/2 of them in optional stuff.&...
by Roticet
Jun 23 2019, 15:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

With the amount of suggestions that keep coming in, maybe things should be put to a vote, with rodril able to veto any and all suggestions as he deems necessary. Also, what's wrong with the merge having limitations like the base? Especially when the unlockers remove those limitations and add new opt...
by Roticet
Jun 22 2019, 16:33
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I agree spectraldragon. I'm just saying that there is no need to talk down to me about computers. I built combined unix and windows machines to set up servers for the military. So I'm well aware of dual and multi booting. And yes, I mean unix, not linux. Building those damn systems was like buildin...
by Roticet
Jun 22 2019, 15:28
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Pals, please, don't fuel the fire here. I'm feeling uncomfortable just reading all this and I'm already doing a fire-breathing being for this mod. ^^; Any person here deserves better than this. Nice portrait! Thanks, inconsistencies aside. ^^; But well, when it comes to editing them picture by pict...
by Roticet
Jun 22 2019, 13:57
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

@Templayer again, you are running a WinXP system, but are using the GOG.com download? Could that actually be your issue? GOG.com's version was optimized for Win7+. They may have tweaked things and caused it to not work properly on older OSes. Really just a spitball at that, but may be worth a look....
by Roticet
Jun 22 2019, 12:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Was thinking on one more before moving on Undead Trolls and whatnot, but thanks for your vote there. :tsup: LOL hey, more reasons for making this one a reality! :,DD Same with a Red Dragon Warlock having a Black Dragon Familiar. The possibilities! :,DD Yus, but only 1 of those skins is available fo...
by Roticet
Jun 22 2019, 11:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

So, do we rely solely on Templayer to collect all suggestions and ready graphics in the tracker or do we split the topic into, say, "graphics, lore, some offtopic" and "announcements and support"? I think it's time to do the split. I would prefer a whole new website and a whole ...
by Roticet
Jun 22 2019, 11:13
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 08.09.2019]
Replies: 3903
Views: 329302

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Just a question for all of you, how many dragon variants as PCs do you pals wish to see in this mod/base game of just MM8 even counting off undead ones? Since currently we still have just 2. Tbh, I just want 1 or 2 more non-undead dragon skins. I ain't looking for the same variety that the humans h...
by Roticet
Jun 22 2019, 7:53
Forum: Wake of Gods
Topic: All my mods for Heroes III (43 MODS)
Replies: 6
Views: 56435

Re: All my mods for Heroes III (43 MODS)

Holy cow man, just found this post. Ima try some of them out when I get home from work. That stuff all looks really sweet.

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