Search found 627 matches

by Xfing
Jun 16 2019, 13:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

You still haven't checked the audio voice files for Zombies in MM games, did you? Zombies are not that stupid. They are smarter than trolls. I hate repeating myself. I suspect that might have something to do with the fact that they're basically just lich voices pitch shifted down, which was probabl...
by Xfing
Jun 16 2019, 11:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

GrayFace wrote:Entrepreneurs doing janitor work at their small businesses do exist.


Sure. But you never see a CEO promoted directly from a janitor :P
by Xfing
Jun 16 2019, 11:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

[ LOL! Even more evidence that nothing is what it seems when comparing Heroes games and MM games much? That aside, I love this because this opens a whole new slew of possibilities, even if they shatter themselves, he he he! ;) Even in the Enroth era, the MM and HoMM games were made by separate team...
by Xfing
Jun 16 2019, 11:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Well, we actually have one case of a failed Ritual of the Endless Night and that's Lich King Gryphonheart, so could be possible. Question how often would that happen though (the incomplete-decay one). Hmmmm ... I don't think Gryphonheart's ritual failed. I would argue it was actually too successful...
by Xfing
Jun 16 2019, 10:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Dunno, liches are skeletons, but that is merely a vessel for movement, mind is what matters. I don't think zombie body would be impossible for them, maybe they could even switch the vessels if they wanted to. Not really converted though. I also always wondered if they could control a live body, but...
by Xfing
Jun 15 2019, 21:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

GUYS. I actually found out that Liches in MM CAN be zombies! This is from NWC themselves: "The closest the Necromancers have come to a resurrection is the creation of the Lich. The Lich itself is not evil - it is merely the attempt of a mage to keep himself alive after his death by *trading* h...
by Xfing
Jun 15 2019, 20:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

SpectralDragon wrote:Shame that the game itself doesn't allow it at all, thus yeah, forced to do this via Unlocker and all. ^^;


Maybe not now, but if it was possible to make Mino knights and dark elf wizards etc etc, I don't think it should be a problem for Rodril to also get mino sorcerers into the game eventually?
by Xfing
Jun 15 2019, 19:58
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Yeah, there is a definite difference between the skull shapes now. Good work there, Grayface! I'm keen to try this ASAP, especially with the new voices. Once this is implemented, I believe there's little reason not to unlock mino sorcerers in the base game, rather than just the unlocker mod? Spellca...
by Xfing
Jun 13 2019, 22:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Zombie conditions now have drawbacks only, right? Except cool looking you gain nothig. May be you should change it?... That's the point of the zombie condition in mm7 though. You're supposed to avoid it like the plague and not want to have it on your chars. Unlocker aside, it should probably stay t...
by Xfing
Jun 13 2019, 10:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Props for the missing flesh on the mino's legs! This was definitely a good call, it looks great now.
by Xfing
Jun 12 2019, 5:57
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 356
Views: 196688

Re: GrayFace MM7 Patch v2.3 [June 4, 2019]

Thanks. Together with the already fixed ones that's an impressive number of artifacts that NWC forgot to implement in MM7. Yeah - now that you think about it, a staggering number of those simply doesn't work! MM8 was way more reliable when it comes to this, lol Speaking of which - kind of frighteni...
by Xfing
Jun 10 2019, 21:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

As for the mino zombie - not that I'm complaining since it's great to have a paperdoll for these in any shape or form - but the decay doesn't look very advanced yet, now does it? Do you plan on working from there and removing more chunks of flesh or something, or is tahis as far as you're going? Spe...
by Xfing
Jun 10 2019, 20:45
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

SpectralDragon wrote:Ubisoft-ish? :/ :|


Yeah, if I recall they used green a lot for the undead, in heroes 5 at least - both units and hero portraits.
by Xfing
Jun 10 2019, 20:34
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Green works too, though it's a bit ubisoft-ish :D

Purple is perfectly acceptable, because taht's what female liches in MM7 and 8 have anyway, though the most prevalent color appears to be red.

I'd go with purple, personally
by Xfing
Jun 6 2019, 11:11
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

I might be bad at repainting armors to look exactly like how they do in their MM6/MM7 form, but damn me to Deyja if I don´t try, especially with the entire "Warp Transform" thing GrayFace introduced in his videos, since I was thinking in trying to do that to missing armors ... even though...
by Xfing
Jun 6 2019, 10:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Hehe. Speaking of that, after I'm done with bloody Lich and Zombie fiasco I was thinking in trying my hand on armor repaints, so you're in luck there. Question how long will it take for me to be out of Lich and Zombie area though, seeing as I've made myself a Ghost Dragon monster that is perfectly ...
by Xfing
Jun 6 2019, 10:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

EDIT: NOPE - the Zombie stats WILL get applied AFTER you get into the game, and you will also get Zombie status if you select a zombie as a race in the Character Creation. I wonder what kind of glitch will happen if you heal your character of the Zombie status, if the character always was a zombie....
by Xfing
Jun 5 2019, 17:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Oct 5 2018, 12:16 Screw it! I'm making the trackers myself! They are going to be pretty rudimentary, though. Little did he know back then.... Also since we can now make Dragon Necromancers.... having a Dracolich graphics would be nice! :D ... that his dream would eventually come true! :D :D :D Hope...
by Xfing
Jun 5 2019, 17:04
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

New bug: MM8 Escaton riddle: I give him the answer 1] Prison 2] L'intérieur 3] Oeuf and nothing works (I tried english words too Prison - Inside - Egg). Not sure how the French localization works, but keep in mind that in the English version the three words formed a sentence of sorts. Prison inside...
by Xfing
Jun 5 2019, 4:12
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2826
Views: 238153

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 31.05.2019]

Exactly that bug was reported to Grayface in the MM7 thread. Not to mention there used to be another bugged zombie aspect - if you suffered a full party death with zombies present, their paperdoll, portrait and voice would be permanently changed to the zombie's (good condition and all). Makes me thi...

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