Search found 31 matches

by d2r
23 Feb 2021, 01:17
Forum: Might and Magic
Topic: Does anyone have the Hour of Power audio?
Replies: 2
Views: 1741

Re: Does anyone have the Hour of Power audio?

That worked - thanks!
by d2r
21 Feb 2021, 19:36
Forum: Might and Magic
Topic: Does anyone have the Hour of Power audio?
Replies: 2
Views: 1741

Does anyone have the Hour of Power audio?

As title. I like the Hour of Power jingle (as seen in MM6 and MM7) and wanted to use it as a sound effect in an audio server I run, but I don't know how to extract it from the game files.

If nobody has a copy already on soundcloud or anything then does anyone know how I can extract it?
by d2r
20 Feb 2021, 16:02
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

Not sure if this is an issue native to the patch, or if this is game default; thought I'd bring it up here. Basically, all the info I see online and the game's actual manual says that the Archer can get Expert disarm trap at their base class level (e.g. AS an Archer rather than a Warrior mage etc.)....
by d2r
24 Apr 2020, 04:53
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

GrayFace wrote:Doesn't happen for me. Send me the save game and the situation in which it happens plz.
What email address should I send it to?
by d2r
17 Apr 2020, 12:38
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

So, I finally beat the game with KMRT. I cracked and played light rather than dark path, mainly because I'd just finished the dark path with a more normal party and didn't want to do it all over again. This said, it probably is one of the most challenging combos to play as (that doesn't involve doub...
by d2r
14 Apr 2020, 13:51
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

To add on to what Tress has said, Slow comes into play way more when you're doing an insanity build like KMRT as unless you luck into getting a wand of paralyze it's your only option to handicap really nasty enemies (e.g. Minotaur kings).
by d2r
12 Apr 2020, 05:32
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

Having just spent the day playing KMRT with Elf knight and monk + Dwarf ranger and thief, some thoughts. 1. Dwarves really suck in MM7. The low accuracy REALLY hurts early in the game and the fact that the Goblins in Harmondale exclusively target them can be really frustrating when you're starting o...
by d2r
11 Apr 2020, 04:56
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

One layer that didn't initially occur to me in terms of intentionally-bad team design -- make the Knight a female elf. That way not only do you start with the Elf's poor Might and Endurance, but you also can't use the Hero's Belt for the Armsmaster bonus in the late game. On the plus side, the Titan...
by d2r
09 Apr 2020, 21:59
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

I found another, more obscure bug - when a character is turned into a zombie, the portrait art for other conditions does not appear. What I mean by that is - there is unique character art for when a character who has been turned into a zombie is also suffering from other conditions (e.g. weakened, p...
by d2r
07 Apr 2020, 19:14
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

This is a little complex to explain, so bear with me. GOG Galaxy, by default, installs the game to C:\Program Files (x86)\GOG Galaxy\Games\Might and Magic 7. When I attempted to apply the patch and set the GOG Galaxy folder as my game install folder, I received these options: https://cdn.discordapp....
by d2r
03 Apr 2020, 20:13
Forum: Might and Magic
Topic: Which graphics/artwork do you like the best? (MM6 - MM8)
Replies: 12
Views: 7111

Re: Which graphics/artwork do you like the best? (MM6 - MM8)

I've never actually played MM8 so it might be cheating, but TBH I prefer MM7. MM7's NPC sprites just looked better for the most part, and the player characters' paper dolls looked WAY better. The item sprites are all pretty good for the time period, especially the Ideal Crossbow which is just gorgeo...
by d2r
02 Apr 2020, 17:58
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

A minor visual bug -- enemies with unique names don't reflect them when damaged. What I mean by that is: when I attack a Cleric of Baa, it says that my character dealt damage to an "Acolyte of the Moon", when I attack Xenofex it says I dealt damage to a Devil Captain etc. The damage text r...
by d2r
28 Mar 2020, 22:42
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

Yes - although we did discover a separate issue with the installer relating to GOG copies of the game that should probably be looked at.
by d2r
28 Mar 2020, 20:05
Forum: Might and Magic
Topic: MM7 - Anyone ever figure out the "0" quest?
Replies: 4
Views: 3061

Re: MM7 - Anyone ever figure out the "0" quest?

I posted an update in the thread; thanks!
by d2r
28 Mar 2020, 19:56
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.5.7 [Mar 4, 2022]
Replies: 552
Views: 6851474

Re: GrayFace MM7 Patch v2.4 [Sep 17, 2019]

Apparently the "Quest 0" bug is still active (or was it re-introduced?); I have the 2.4 patch installed and working but I just got the "0" quest. Actually, I just reviewed the patch notes and it looks like most of the "Black Phantom" fixes aren't actually working. The f...
by d2r
28 Mar 2020, 19:30
Forum: Might and Magic
Topic: MM7 - Anyone ever figure out the "0" quest?
Replies: 4
Views: 3061

Re: MM7 - Anyone ever figure out the "0" quest?

Yes; I'm using what I believe to be the latest version (v2.4) of the GrayFace patch. It's on a GOG copy, if that's relevant.
by d2r
28 Mar 2020, 15:14
Forum: Might and Magic
Topic: MM7 - Anyone ever figure out the "0" quest?
Replies: 4
Views: 3061

MM7 - Anyone ever figure out the "0" quest?

I just got hit with the dreaded "0" quest bug. Has anyone ever figured out the deal with it? From what I've read on other threads, I think it pops if you've both rescued Loren and sacked Fort Riverstride, and along with the unerasable "0" entry it makes the Erathian banner appear...
by d2r
28 Mar 2020, 00:47
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

Yeah, although MM7 is still better than MM6 in terms of giving Might classes a niche (Knights sucked in MM6), I'd argue that the historical problem with the series overall has always been that the early game favours might, whereas the late game favours magic - something like KMRT will slaughter enem...
by d2r
27 Mar 2020, 20:18
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

Knight Paladin Monk Ranger. This way there is no GM magic of any kind, very little light magic (even though paralysis can carry game alone), no decent disarm skill . Almost no variation of elemental magic, thus no fly or tp for forseeable time. Healing also is kinda weak since paladin is only one w...
by d2r
26 Mar 2020, 21:58
Forum: Might and Magic
Topic: MM7 - WORST team compo?
Replies: 30
Views: 16143

Re: MM7 - WORST team compo?

I'd argue that Dwarf is a generally poor choice for pretty much any class other than Paladin - Goblins outperform them as Knights, Elves outperform them as Sorcerors, and in general their poor speed and accuracy really hurt early in the game. Plus the fact that the Goblins in Harmondale love to focu...

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