Search found 29 matches

by jmaster
21 Jan 2021, 16:51
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Going further into new version. First I thought that flight buttons broke somehow, later saw information about vertical movement restriction in turn based mode. Good idea, but you've missed some of the other keys, especially vertical movement via mouse scroll :) I really like idea to toggle this con...
by jmaster
19 Jan 2021, 09:19
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

cthscr , thank you! pc21LHo, pc22LHo ? Side note: Trolls and Dwarves (Minotaurs also) might require head adjustment like it is done for pc01, pc02 etc. in pc01head, pc02head. For minotaurs not left but right hands need shifting. When I made plate armor, I've had to make right arm part wider to fit ...
by jmaster
11 Jan 2021, 21:15
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I'm now replaying mod with new items. Now it becomes quite harder: if you want to abuse save/load with Emerald island dragon, it now takes MUCH longer time to dig relics, and it is good :) I have several questions for community version of mod: 1) How are bonuses of artifacts combined in the mod? I m...
by jmaster
11 Jan 2021, 21:04
Forum: Might and Magic
Topic: My M&M Assets repacked & reuploaded (updated genie + old MMX characters)
Replies: 39
Views: 36001

Re: My MM7 & MM8 Assets repacked & reuploaded, free to edit and repurpose

Hello and thank you very much for your arts :) I think, that the more playable characters the better, if I have free time I'll try to make them compatitible with MMMerge(if you don't mind). But for genie for now I haven't found way to add extra paperdoll... Only one question about MM8 characters lef...
by jmaster
10 Jan 2021, 11:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Hello to all of the community and happy holidays for those who have not run out of them yet :) I have made another portion of MM6 armors, I think that we have all of the MM6 and MM7 armors done for now. I remade MM6 plate armor to be used with hands part of armor(because armors have them I thought t...
by jmaster
30 Dec 2020, 13:20
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Hello and Merry Christmas and Happy New Year to all! For now I haven't tried to remade any remaining graphics, maybe after the New Year I'll have some time for it. But for now I'd want to make genie paperdoll fully armored, so for all available armors I made pictures for her. Not all of them look go...
by jmaster
25 Dec 2020, 23:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

One more thing, I haven't written in post: I tried to remade Hermes sandals, but they look so badly, so I decided to remain current winged boots sprite for them For the others, clone stamp and free transform(especially deform tool) in photoshop done good job. If only it was possible to disable inter...
by jmaster
25 Dec 2020, 22:16
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I thought that I wouldn't have time until the end of the holidays, but I had some free evenings. And because we all have some holidays now, so this is my present to all of the community :) You asked for it and I succeeded to do this. Not without problems, but now we have boots from mm6 and mm7 to mm...
by jmaster
20 Dec 2020, 15:22
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Okay. Paperdolls correction is not so easy task, couple of my attempts fails(I can deform them, but then whole picture became blurry and sharpening isn't helping). So I decided to split this task and helmets adaptation to the two separate tasks and to do only adaptation for now. It is not so bad for...
by jmaster
19 Dec 2020, 21:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

It seems that there will be problems with helmets. I tried some of them for first human paperdoll, made them fit to it, but when I tried some others, I got this: https://i.ibb.co/CbPqgmS/Helmets-problem.png" This is comparison with goblin male and human male paperdolls. All others (including or...
by jmaster
19 Dec 2020, 17:38
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

cthscr thank you for your help! I thought that it will take more time, but this evening I finished that cloak modification. Now all cloaks from MM6 and MM7 have graphics for MM8 paperdolls. Maybe they are not perfect(to be serios - not at all :) ), but such problem is with original cloaks too... If...
by jmaster
18 Dec 2020, 21:37
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

cthscr , thank you, it worked, now minotaurs and trolls use their own files. And yes, I have dwarves.icons.lod file, all works as it have to if I remove files from it. Some of my files surely need fixing(especially troll version of twilight and cloak of the sheep, which somehow was messed up with s...
by jmaster
18 Dec 2020, 00:07
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Stupid collars... :wall: So, I managed to partly modify mm7 cloaks(including special cloaks, that were present in resources, just to make sure all cloaks are in one style) for mm8 paperdolls. Partly - because I can't get how some of paperdolls work. Main problem is that minotaur and troll both use m...
by jmaster
15 Dec 2020, 13:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Modified last of the remaining MM7 armors, officer's leather and regnan leather. It was quite tricky, had to improvise for some paperdolls. For female I have left part of MM8 first leather armor, but painted it red. For some others I had to left part of the MM7 leather armor(which I used as sample)....
by jmaster
14 Dec 2020, 16:55
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Plate armor 2 and 3 from MM7 done too. Now all plate armors from mm7 are ready. The only armor from mm7 remaining - officer and regnan leather armor. I'll try to modify them too Splendid plate armor Download link: https://drive.google.com/file/d/1QcJeMen2AUfKQxwwih-K7kl0axgckmXB Screenshot: https://...
by jmaster
13 Dec 2020, 18:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

I had some free time today and, for now, I have successfully modified Tier1 Plate armor from mm7. Can be downloaded here: https://drive.google.com/file/d/1hjd38KIKChxZdIOvvljYxCItg7N6Z5Zh Screenshot here: https://drive.google.com/file/d/1hUfEf77-a94HuzIqNqNAyvlVcPG-NkTt Positions like Yoruba, or as ...
by jmaster
13 Dec 2020, 11:03
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

You can do whatever you wish with these files :) If, as result, it will look better - why not? As for diseased facial expression - it was not present in the files of Echo at all, so I copied poisoned face expression
by jmaster
13 Dec 2020, 10:46
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Thank you for your rating of of my humble skills :) I forgot to say, that for Replesented chainmail I used coordinates from Minotaur chainmail in table "Complex item pictures.txt". For Royal leather coordinates are from Harek's leather and for Golden Chain mail - from governor armors. My l...
by jmaster
12 Dec 2020, 14:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 12.07.2020]

Hello to everyone. I watched this mod from almost it's beginning, once again want to say that this mod is brilliant merge of three games, thanks again for Rodril and everyone, who worked and works with it! Once I saw this screenshot from unfinished game-mod Might and Magic 10: Children of the Void a...
by jmaster
19 Oct 2018, 19:48
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 05.11.2023]
Replies: 8257
Views: 5893511

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

That is how she answer: https://s8.hostingkartinok.com/uploads/images/2018/10/40d6d3c9d39a6c02fcdd15abb6dcbc78.png I think it is a bug, didn't it? If you use any localization - try temporary delete its files. I played with russian files and had just the same bug. When I removed lods Verdant began t...

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