Search found 14 matches

by Bugle
Sep 6 2013, 9:05
Forum: Heroes I-IV
Topic: Announcing Project Ironfist, new HoMM II mod
Replies: 93
Views: 74880

Okay, cool. I'll poke about in the near future and hopefully give some feedback, then.
by Bugle
Sep 5 2013, 3:56
Forum: Heroes I-IV
Topic: Announcing Project Ironfist, new HoMM II mod
Replies: 93
Views: 74880

Oh wow, did I ever pick the right time to get in a Vintage Heroes mood. And here I was just going to go back to Shadow of Death. And while this does look very promising, I do have a few questions before diving in... First let's go with the big one: will this make my existing HoMMII unplayable unmodd...
by Bugle
Nov 10 2010, 5:46
Forum: Heroes V-VI
Topic: Igromir news
Replies: 74
Views: 19768

Well, to be fair, that's not what he's saying. He's saying to build from the ground up, rather than taking a large portion of the building and building around that. In theory, this could be a good direction to take the game, but in practice, I admit it's not looking like it'll be too popular with pe...
by Bugle
Nov 9 2010, 23:54
Forum: Heroes V-VI
Topic: Preview french PC Games (Xmas2010 issue)
Replies: 33
Views: 13343

Ah, well, I agree with you there (and maybe the bone dragon too). I think III actually had the right number of dragons, but it also had 8 factions and 4 of the dragons were outside of town. I couldn't see more than 2 in town with 5 factions, and in that case I really couldn't see it being anything ...
by Bugle
Nov 9 2010, 7:44
Forum: Heroes V-VI
Topic: Preview french PC Games (Xmas2010 issue)
Replies: 33
Views: 13343

Ah, well, I agree with you there (and maybe the bone dragon too). I think III actually had the right number of dragons, but it also had 8 factions and 4 of the dragons were outside of town. I couldn't see more than 2 in town with 5 factions, and in that case I really couldn't see it being anything o...
by Bugle
Nov 8 2010, 19:19
Forum: Heroes V-VI
Topic: Preview french PC Games (Xmas2010 issue)
Replies: 33
Views: 13343

So they're going by lore defines gameplay where they like to but the fans don't (dragons aren't recruitable), but ignore it when they don't want to and the fans do (necromancers being a part of the silver cities)?

That seems incredibly backwards.
by Bugle
Nov 6 2010, 17:41
Forum: Heroes V-VI
Topic: Preview french PC Games (Xmas2010 issue)
Replies: 33
Views: 13343

I'm not sure I like this yet. I might... I might not. It certainly sounds more interesting than "this is just a giant dude" and the fact that you can't retaliation steal her helps (I thought this would be a problem with bosses, I hope that all bosses have unlimited retaliations, else they'...
by Bugle
Nov 6 2010, 17:35
Forum: Heroes V-VI
Topic: HVI units (images)
Replies: 227
Views: 126135

Okay, that's what I thought, the wording just confused me for a second =P Oh well, it's not a big deal.

I'll admit, I much preferred the male angels to these seraphim.
by Bugle
Nov 6 2010, 3:20
Forum: Heroes V-VI
Topic: HVI units (images)
Replies: 227
Views: 126135

Avonu wrote:Haven female champion added.


...Female? As in there's a male champion too?

I must have seriously missed something; I thought each faction only got one champion.
by Bugle
Oct 31 2010, 4:23
Forum: Heroes V-VI
Topic: HVI units (images)
Replies: 227
Views: 126135

I dunno, they're fairly similar. Weak flying units that can take more attacks than necessary to kill (regeneration --> incorporeal) and are a nuiscence to casters (players --> monsters). the regeneration could also be compared to the raising of their numbers. Sure, they're different, and the differe...
by Bugle
Oct 29 2010, 23:12
Forum: Heroes V-VI
Topic: HVI units (images)
Replies: 227
Views: 126135

I hadn't, no. In that case, assuming they play differently than zombies, then maybe it is something new, but wraiths from III were fairly similar to ghosts from V, so I'm not so sure this isn't just a rose with another name yet. Here's hoping, though!
by Bugle
Oct 29 2010, 17:00
Forum: Heroes V-VI
Topic: HVI units (images)
Replies: 227
Views: 126135

Nothing new here...

aside from the zombie's name change to ghoul. Anyone else feel necromancers are beginning to fall into a rut? I suppose it's not like they have much choice. Is it dead? Give it to the necromancers...

Ah well, it's still good to know, at least.
by Bugle
Oct 27 2010, 21:26
Forum: Heroes V-VI
Topic: The Best And The Worst
Replies: 153
Views: 25800

I'd say the size accounts for more than that, honestly. Primarily: room for combatants to maneuver. In V, too often did I feel like the small space made maneuvering more difficult than normal as did the rather large large units). I never really had this problem with sieges, aside from inside the cas...
by Bugle
Oct 27 2010, 9:19
Forum: Heroes V-VI
Topic: Heroes 6 wish list
Replies: 39
Views: 14686

I agree, don't shoe horn in another faction, and 2 factions/expansion would be great as for some wishes... -Neutral dragons (a la Armageddon's Blade) -In town phoenix (can be in expansions if no sorceress/rampart/nature/sylvanish town is around) -paper doll for artifacts (including multiple side/poc...

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