Search found 41 matches

by intipacha
20 Feb 2012, 07:29
Forum: Heroes V-VI
Topic: Overrated/Useless Skills/Abilities/Spells
Replies: 16
Views: 10467

Well, another instance where Logistics is useless is when you play a custom map with a terribly strong guard between two or more players, or a random generated map. Basically, anywhere where creeping faster than your opponent(s) doesn't get you anywhere in the end, because you have to wait to get st...
by intipacha
08 Feb 2012, 19:18
Forum: Heroes V-VI
Topic: Anyone still enjoying the world of H5?
Replies: 24
Views: 14813

@intipacha I'm still playing H5 because imo it's the most balanced game of the series. I tend to agree with you there, though over time Necro seems a much easier faction to play and Fortress with both Magic & Runes (when resources are no issue). I thought H3's was very good but I read many thin...
by intipacha
07 Feb 2012, 07:25
Forum: Heroes V-VI
Topic: Anyone still enjoying the world of H5?
Replies: 24
Views: 14813

I'm still playing H5 because imo it's the most balanced game of the series. I play 1vs1 in multiplayer without AI. I use the IRMG random generator with very detailed templates. I also use my own "no random ATB" patch that removes the most annoying thing ever invented for Heroes - the rando...
by intipacha
06 Feb 2012, 08:13
Forum: News
Topic: Play with the Devs Video
Replies: 17
Views: 6064

Play with the Devs Video

@Dalai

triangles would be so much more correct than squares!

actually almost equivalent to hexes :)
by intipacha
24 Dec 2011, 07:08
Forum: News
Topic: Christmas 2011
Replies: 13
Views: 5406

Christmas 2011

I'm glad that not everyone has given in to this 'political correctness' mania.. so, it's not happy holidays... It's Merry Christmas! :)
by intipacha
08 Dec 2011, 08:39
Forum: News
Topic: Play With the Devs
Replies: 10
Views: 4745

Play With the Devs

cool story
by intipacha
31 Oct 2011, 23:30
Forum: Heroes V-VI
Topic: Blood or Tears path?
Replies: 17
Views: 23752

The poll is incomplete... how about you add the "I DONT CARE" path?
by intipacha
31 Oct 2011, 23:24
Forum: News
Topic: Halloween in Heroes Kingdoms
Replies: 3
Views: 2242

Halloween in Heroes Kingdoms

yeah, cool story
by intipacha
17 Oct 2011, 14:39
Forum: Heroes V-VI
Topic: No random ATB patch!
Replies: 6
Views: 6872

No random ATB patch!

Hello! Just wanted to let everyone know I found a way to set the per-stack initial ATB random maximum value to zero, instead of 0.25. Not sure if someone already did this, but I couldn't find it anywhere. The patch can be found here: Zero ATB Patch The patch is made for ToTE version 3.1 and modifies...
by intipacha
14 Oct 2011, 07:26
Forum: News
Topic: Erwan Q&A at Gamer.no
Replies: 21
Views: 10607

Erwan Q&A at Gamer.no

what happened to heroes of might and magic is just really sad. :(
by intipacha
17 Sep 2011, 23:13
Forum: Heroes V-VI
Topic: A goodbye to HOMM! Heroes VI has ended my love for this game
Replies: 121
Views: 95853

I strongly agree! One helluva post! I guess the frustration is so big that it's reflected on the post length, but believe me - I feel exactly the same about H6 and about most modern games altogether! But there's one good thing! We don't really NEED new Heroes games. Sure, the companies try to convin...
by intipacha
11 Sep 2011, 20:23
Forum: Heroes V-VI
Topic: Heroic: open-terrain (non-siege) combat
Replies: 9
Views: 5349

Re: Heroic: open-terrain (non-siege) combat

Isn't detailed combat micromanagement one of the unique "beauties" of Heroes? You're speaking as if you'd just rather get over with the battles and... what? Move faster so you can arrive more quickly at... another battle. You win the game by battle. Battle is everything. Sorry, I should h...
by intipacha
11 Sep 2011, 18:43
Forum: Heroes V-VI
Topic: Heroic: open-terrain (non-siege) combat
Replies: 9
Views: 5349

Re: Heroic: open-terrain (non-siege) combat

Decrease the importance of suffering no losses during combat. If taking no losses results in reduced adventure map exploration time, sustaining some losses in a shorter battle might sometimes be preferable. This can help the game move along without tedious combat micromanagement Isn't detailed comb...
by intipacha
30 Aug 2011, 21:37
Forum: Heroes V-VI
Topic: New Beginnings: Godwine's HOMM World
Replies: 13
Views: 13562

sorry, but... like.. what's the point of this? what do you mean to do with it?

i dont wanna be rude or anything, really. just interested..
by intipacha
14 Aug 2011, 07:50
Forum: News
Topic: No DRM For H6, Conflux Explained
Replies: 22
Views: 10508

No DRM For H6, Conflux Explained

this is swell! no copy protection at all!

and this childish crap of a conflux is the only annoyance, very nice!



saves me the trouble of pirating
by intipacha
24 Jul 2011, 21:30
Forum: News
Topic: Video: Archangel Michael
Replies: 14
Views: 5875

Video: Archangel Michael

enough with this gay bull****. just give us the game.. y'know... with dragons
by intipacha
14 Jul 2011, 15:37
Forum: Heroes V-VI
Topic: HoMM is disappointing
Replies: 53
Views: 18139

the thing that keeps me with heroes is Idan's random map generator, and a good balanced template i've made along with a few friends of mine. it really offers a balanced, fair and pretty fast games (tiny map), so that we can discover the deep aspects of very complex tactics you can discover, since h5...
by intipacha
12 Jul 2011, 15:24
Forum: Heroes V-VI
Topic: Random Map Template link
Replies: 1
Views: 2117

try IRMG
http://heroesleague.ru/public/homm5/IRMG/

there are some templates there, and diagrams of templates (in russian though).

the template editor part of IRMG lets you specify details on which objects you want more often.
by intipacha
29 Jun 2011, 21:59
Forum: News
Topic: Michael Figurine Completed
Replies: 26
Views: 7255

Michael Figurine Completed

gay.
by intipacha
09 May 2011, 07:03
Forum: Heroes V-VI
Topic: Nimbyism in HOMM (portal placement woes)
Replies: 57
Views: 18601

well if you're playing against AI, it doesn't really matter where the portal is since your strategy is certainly far more elaborate than even strongest AI, and in most circumstances you will beat him. playing against human, i should say you need to abandon the "when i'm ready, i'll go to battle...

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