Search found 41 matches

by intipacha
Feb 20 2012, 7:29
Forum: Heroes V-VI
Topic: Overrated/Useless Skills/Abilities/Spells
Replies: 16
Views: 6395

Well, another instance where Logistics is useless is when you play a custom map with a terribly strong guard between two or more players, or a random generated map. Basically, anywhere where creeping faster than your opponent(s) doesn't get you anywhere in the end, because you have to wait to get st...
by intipacha
Feb 8 2012, 19:18
Forum: Heroes V-VI
Topic: Anyone still enjoying the world of H5?
Replies: 24
Views: 9876

@intipacha I'm still playing H5 because imo it's the most balanced game of the series. I tend to agree with you there, though over time Necro seems a much easier faction to play and Fortress with both Magic & Runes (when resources are no issue). I thought H3's was very good but I read many thin...
by intipacha
Feb 7 2012, 7:25
Forum: Heroes V-VI
Topic: Anyone still enjoying the world of H5?
Replies: 24
Views: 9876

I'm still playing H5 because imo it's the most balanced game of the series. I play 1vs1 in multiplayer without AI. I use the IRMG random generator with very detailed templates. I also use my own "no random ATB" patch that removes the most annoying thing ever invented for Heroes - the rando...
by intipacha
Feb 6 2012, 8:13
Forum: News
Topic: Play with the Devs Video
Replies: 17
Views: 2467

Play with the Devs Video

@Dalai
triangles would be so much more correct than squares!
actually almost equivalent to hexes :)
by intipacha
Dec 24 2011, 7:08
Forum: News
Topic: Christmas 2011
Replies: 13
Views: 2227

Christmas 2011

I'm glad that not everyone has given in to this 'political correctness' mania.. so, it's not happy holidays... It's Merry Christmas! :)
by intipacha
Dec 8 2011, 8:39
Forum: News
Topic: Play With the Devs
Replies: 10
Views: 2046

Play With the Devs

cool story
by intipacha
Oct 31 2011, 23:30
Forum: Heroes V-VI
Topic: Blood or Tears path?
Replies: 16
Views: 12571

The poll is incomplete... how about you add the "I DONT CARE" path?
by intipacha
Oct 31 2011, 23:24
Forum: News
Topic: Halloween in Heroes Kingdoms
Replies: 3
Views: 1078

Halloween in Heroes Kingdoms

yeah, cool story
by intipacha
Oct 17 2011, 14:39
Forum: Heroes V-VI
Topic: No random ATB patch!
Replies: 6
Views: 4409

No random ATB patch!

Hello! Just wanted to let everyone know I found a way to set the per-stack initial ATB random maximum value to zero, instead of 0.25. Not sure if someone already did this, but I couldn't find it anywhere. The patch can be found here: Zero ATB Patch The patch is made for ToTE version 3.1 and modifies...
by intipacha
Oct 14 2011, 7:26
Forum: News
Topic: Erwan Q&A at Gamer.no
Replies: 21
Views: 4350

Erwan Q&A at Gamer.no

what happened to heroes of might and magic is just really sad. :(
by intipacha
Sep 17 2011, 23:13
Forum: Heroes V-VI
Topic: A goodbye to HOMM! Heroes VI has ended my love for this game
Replies: 121
Views: 67007

I strongly agree! One helluva post! I guess the frustration is so big that it's reflected on the post length, but believe me - I feel exactly the same about H6 and about most modern games altogether! But there's one good thing! We don't really NEED new Heroes games. Sure, the companies try to convin...
by intipacha
Sep 11 2011, 20:23
Forum: Heroes V-VI
Topic: Heroic: open-terrain (non-siege) combat
Replies: 9
Views: 3265

Re: Heroic: open-terrain (non-siege) combat

Isn't detailed combat micromanagement one of the unique "beauties" of Heroes? You're speaking as if you'd just rather get over with the battles and... what? Move faster so you can arrive more quickly at... another battle. You win the game by battle. Battle is everything. Sorry, I should h...
by intipacha
Sep 11 2011, 18:43
Forum: Heroes V-VI
Topic: Heroic: open-terrain (non-siege) combat
Replies: 9
Views: 3265

Re: Heroic: open-terrain (non-siege) combat

Decrease the importance of suffering no losses during combat. If taking no losses results in reduced adventure map exploration time, sustaining some losses in a shorter battle might sometimes be preferable. This can help the game move along without tedious combat micromanagement Isn't detailed comb...
by intipacha
Aug 30 2011, 21:37
Forum: Heroes V-VI
Topic: New Beginnings: Godwine's HOMM World
Replies: 13
Views: 10678

sorry, but... like.. what's the point of this? what do you mean to do with it?

i dont wanna be rude or anything, really. just interested..
by intipacha
Aug 14 2011, 7:50
Forum: News
Topic: No DRM For H6, Conflux Explained
Replies: 22
Views: 6057

No DRM For H6, Conflux Explained

this is swell! no copy protection at all!
and this childish crap of a conflux is the only annoyance, very nice!

saves me the trouble of pirating
by intipacha
Jul 24 2011, 21:30
Forum: News
Topic: Video: Archangel Michael
Replies: 14
Views: 2537

Video: Archangel Michael

enough with this gay bull****. just give us the game.. y'know... with dragons
by intipacha
Jul 14 2011, 15:37
Forum: Heroes V-VI
Topic: HoMM is disappointing
Replies: 53
Views: 10961

the thing that keeps me with heroes is Idan's random map generator, and a good balanced template i've made along with a few friends of mine. it really offers a balanced, fair and pretty fast games (tiny map), so that we can discover the deep aspects of very complex tactics you can discover, since h5...
by intipacha
Jul 12 2011, 15:24
Forum: Heroes V-VI
Topic: Random Map Template link
Replies: 1
Views: 1415

try IRMG
http://heroesleague.ru/public/homm5/IRMG/

there are some templates there, and diagrams of templates (in russian though).

the template editor part of IRMG lets you specify details on which objects you want more often.
by intipacha
Jun 29 2011, 21:59
Forum: News
Topic: Michael Figurine Completed
Replies: 26
Views: 3186

Michael Figurine Completed

gay.
by intipacha
May 9 2011, 7:03
Forum: Heroes V-VI
Topic: Nimbyism in HOMM (portal placement woes)
Replies: 57
Views: 11769

well if you're playing against AI, it doesn't really matter where the portal is since your strategy is certainly far more elaborate than even strongest AI, and in most circumstances you will beat him. playing against human, i should say you need to abandon the "when i'm ready, i'll go to battle...

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