Search found 141 matches

by John.Galt
04 Feb 2010, 16:42
Forum: Mapmaking Guild
Topic: I'm back! And I have questions!
Replies: 0
Views: 2242

I'm back! And I have questions!

A couple years ago I started a H5 TotE map, and asked a bunch of questions here. I gave up on it about a year ago, and I've decided to start working on it again. And now I've forgotten everything I've learned. Where do I access all of the messages I wrote for events? I thought it was in the map prop...
by John.Galt
23 Oct 2008, 00:15
Forum: Heroes V-VI
Topic: edit existing maps
Replies: 8
Views: 2865

This is the internet... no one owns anything. :-P
by John.Galt
15 Oct 2008, 14:53
Forum: Heroes V-VI
Topic: Upgrades Analysis
Replies: 39
Views: 15983

In clarification, I realize I was unclear. When finding average damages per round, you should find the percentage of a weeks worth of troops your stack would lose to an average stack per round and vice versa. Or instead of a weeks worth of troops you could set a gold amount's worth of troops, but wh...
by John.Galt
15 Oct 2008, 00:00
Forum: Heroes V-VI
Topic: Upgrades Analysis
Replies: 39
Views: 15983

I didn't read much of the argument. I just have a couple things to say. @ Asheera, sorry, didn't know you were a girl. One pretty much assumes anyone online is male... @ JJ, I agree it is rather superficial. It is nonetheless useful. It's an estimate of the strength of a unit, trying to simplify the...
by John.Galt
14 Oct 2008, 02:28
Forum: Heroes V-VI
Topic: Upgrades Analysis
Replies: 39
Views: 15983

No, his math is legit, I checked it. He obviously knows his stuff. I didn't check each creature, but his formula is legit.
by John.Galt
13 Oct 2008, 17:38
Forum: Heroes V-VI
Topic: homm5 v. homm3
Replies: 19
Views: 8865

Yeah, I found it... still doesn't change much, but it's alright. Not sure which I like better now that I've gotten adjusted...
by John.Galt
13 Oct 2008, 15:26
Forum: Mapmaking Guild
Topic: Heroes V map editor questions
Replies: 102
Views: 33562

It's not an object though, but rather an unpassable terrain...
by John.Galt
13 Oct 2008, 15:25
Forum: Heroes V-VI
Topic: Upgrades Analysis
Replies: 39
Views: 15983

I know it's not hard - I'm an engineering major doing multivariable calculus right now. It's just that it wouldn't have occurred to most people.

And while it's not difficult, it is tedious...
by John.Galt
13 Oct 2008, 15:23
Forum: Heroes V-VI
Topic: homm5 v. homm3
Replies: 19
Views: 8865

I don't like the 3D view, but I've gotten used to it. Does ToE standalone have classic view and I just didn't notice it? Cause I defiantly missed it...
by John.Galt
12 Oct 2008, 22:26
Forum: Heroes V-VI
Topic: Upgrades Analysis
Replies: 39
Views: 15983

Well duh you used a calculator, it just wouldn't have occurred to the average person to do that, although though I suppose the average person isn't obsessed with HOMM, so...
by John.Galt
12 Oct 2008, 19:47
Forum: Heroes V-VI
Topic: Upgrades Analysis
Replies: 39
Views: 15983

You have waaaaaaaayyyy too much time on your hands. Although this is a nice analysis for the n00bs... I essentially do this in my head every time I start a new game, and then after awhile, I remember which upgrades I like.

What's your background in math?
by John.Galt
09 Oct 2008, 15:18
Forum: Heroes V-VI
Topic: Sylvan Strategy Thread
Replies: 102
Views: 36003

Hmmm... I never thought about that Asheera, but I suppose you're completely right. So in all actuality, the probability should be a lot higher than 50%...
by John.Galt
09 Oct 2008, 02:34
Forum: Heroes V-VI
Topic: Sylvan Strategy Thread
Replies: 102
Views: 36003

Wolfsburg: I did the math once, War Machines has a 2% chance of showing up (Dumb because if you base your whole strat around it, as I do, and it doesn't show up, you're hosed) If you do the math, by the time you're fully developed, and forced to pick a different skill, there's approximately a 50% (5...
by John.Galt
09 Oct 2008, 00:19
Forum: Heroes V-VI
Topic: HoMM V: Island of One's Own scenario question
Replies: 16
Views: 8859

Yeah, it would, but what's wrong with that? Just disable the spell.

(This is why you don't magically institute it now, but rather wait until H6 to change it.)
by John.Galt
08 Oct 2008, 21:59
Forum: Heroes V-VI
Topic: HoMM V: Island of One's Own scenario question
Replies: 16
Views: 8859

I know :-P

It's underpowered :-P
by John.Galt
08 Oct 2008, 19:35
Forum: Heroes V-VI
Topic: HoMM V: Island of One's Own scenario question
Replies: 16
Views: 8859

How to fix instant travel: Have it move a lot further (Whole screen-ish, depending on your resolution) but have it take a full day's movement.
by John.Galt
07 Oct 2008, 19:57
Forum: Heroes V-VI
Topic: Sylvan Strategy Thread
Replies: 102
Views: 36003

Rofl... high druids are just there to compensate for the rangers awful spellpower... putting them with dungeon would be... well... laughable.
by John.Galt
06 Oct 2008, 17:45
Forum: Mapmaking Guild
Topic: Heroes V map editor questions
Replies: 102
Views: 33562

Oh... There was some ambiguous wording on the skill wheel. I just changed the hero type to warlock, lol. So, new question: Is there any way to make lava passable? I've got the whole elemental thing going on and a part of the map is devoted to fire elementals, so I want their territory to be lava and...
by John.Galt
05 Oct 2008, 03:04
Forum: Mapmaking Guild
Topic: No water in caves?
Replies: 5
Views: 2827

Sorry, I just assume everyone is on H5... I didn't think about the rivers tileset... I always just use the elevation tool
by John.Galt
04 Oct 2008, 20:06
Forum: Mapmaking Guild
Topic: No water in caves?
Replies: 5
Views: 2827

No water in caves?

Why doesn't the editor let you have water in caves... this is dumb.

there is water in caves all the time.........

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