Search found 62 matches

by tomchen1989
Jan 19 2019, 21:35
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1661

Re: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)

@Bandobras Took Guess what, it WAS deliberate. That shape of the two caverns is something like a logo or a sigil to the dwarves across the world and the universe. I found some evidence :-D :D :applause: :tongue: : https://i.imgur.com/qV2xgGr.jpg https://i.imgur.com/Tan0Iaq.jpg
by tomchen1989
Jan 18 2019, 16:58
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1661

Re: Might and Magic VI and VII's 20th anniversary (30 Apr 98-18 / 2 Jan 99-19)

Weird both the Wikipedia ( version prior to my edit ) and the MM Wiki on Wikia ( version prior to my edit ) pages claimed January 2, 1999 is the initial release date, which I initially took as the correct one (the Wikia page claimed this is the North America release date and May 1, 1999 is the UK da...
by tomchen1989
Jan 17 2019, 4:24
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1661

Re: Might and Magic VI and VII's 20th anniversary (30 Apr 98-18 / 2 Jan 99-19)

"no shame in reusing an engine" -- Yeah that's absolutely right. However, MM78 are generally thought to be in decline (compared to their respective predecessors) while BG2 might be better acclaimed than BG1. The short development duration of MM78 might be partially to blame. I justed Googl...
by tomchen1989
Jan 13 2019, 15:35
Forum: Might and Magic
Topic: MM6 New Sorpigal Rooftop Jump Challenge
Replies: 13
Views: 3623

Re: MM6 New Sorpigal Rooftop Jump Challenge

GrayFace wrote:I made a video of doing this challenge without using magic: https://youtu.be/seBsN_rG87A
I used the Jump key 3 times where it was unnecessary, because I forgot that it shouldn't be used.

It's a great run! :applause:
by tomchen1989
Jan 13 2019, 15:30
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1661

Re: Might and Magic VI and VII's 20th anniversary (30 Apr 98-18 / 2 Jan 99-19)

Update : Might and Magic VII's 20th anniversary has just past : 2 January 1999 - 2 January 2019 Btw, I'm not familiar with game development life cycle but 8 months (30 Apr 98 - 2 Jan 99) [correct: ] seems a little short for a major 3D game... Ah okey, MM7 is kind of like MM6's mod right? :D [Edited:...
by tomchen1989
Jan 13 2019, 11:29
Forum: Might and Magic
Topic: 9 beneficial bugs/glitches in MM6
Replies: 3
Views: 522

9 beneficial bugs/glitches in MM6

There are actually many beneficial bugs/glitches that can be exploited in official v1.0 - v1.2, unofficial v1.3 (v1.3=Mok's patch≈GOG version≈UPlay version) as well as in GrayFace versions. Perhaps you already know some or all of them, perhaps not. 1. Unlimited experience from Lord Fire After comple...
by tomchen1989
Jul 21 2018, 11:13
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 356
Views: 196635

Re: GrayFace MM7 Patch v2.1 [Aug 7, 2018]

Sorry, why are those patch topics titled "Aug 7, 2018"? Does Grayface come from future? :) :) :)
by tomchen1989
Jun 9 2018, 22:14
Forum: Might and Magic
Topic: MM6 - I want to patch in another language.
Replies: 1
Views: 416

Re: MM6 - I want to patch in another language.

I'm not sure what you really want. Do you want a Korean version of GrayFace's Patch? Unfortunately, GrayFace's MM6, 7 and 8 Patch cannot be applies to the version of Chinese /Japanese / Korean languages that have so many characters that they have to use multibyte encoding. If you just want to play M...
by tomchen1989
Apr 29 2018, 18:54
Forum: Might and Magic
Topic: Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)
Replies: 13
Views: 1661

Might and Magic VI's 20th anniversary (30 Apr 98-18) (MM7: 8 Jun 99-19)

30 April 1998 - 30 April 2018 :-D Update: Might and Magic VII's 20th anniversary will occur on 8 June 2019 : 8 June 1999 - 8 June 2019 Edit: the initial (i.e. North America) release date of MM7 is disputed and 8 June 1999 seems now to be the most likely according to TELP . See discussion starting fr...
by tomchen1989
Dec 3 2017, 15:46
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 26065

Re: High Resolution Might and Magic 6 7 8 with dgVoodoo 2

I've updated the "Usage" section in the original post, making compatibility with Grayface mouselook possible. Please do as the updated "General tab settings" screenshot shows, and the "FOR MOUSELOOK USERS ONLY" section says. You will need to auto-hide taskbar, which mig...
by tomchen1989
Nov 21 2017, 21:10
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2797
Views: 237680

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

@Rodril I think in the original post, your daily update folder includes only the files you've modified on that day, and doesn't include all the modified files compared to the very initial version, which means if I don't come here everyday and skipped downloading some daily updates, some fixes will ...
by tomchen1989
Nov 21 2017, 17:21
Forum: Might and Magic
Topic: MM1-6 $2.49, MM7/8/9 $1.49 on GOG.com (until Jun 18 2018)
Replies: 2
Views: 775

MM1-6 $2.49, MM7/8/9 $1.49 on GOG.com (until Jun 18 2018)

[06/06/2018 UPDATE] MM1-9 currently have a nice price on GOG.com during its 2018 Summer Sale, which will end on June 18 2018. HoMM1-5 also have a discount but a little less attractive. MM6 Limited Edition (including MM1-5): Deutsch, English: $2.49 (-75%) MM7: Deutsch, English, français: $1.49 (-75%)...
by tomchen1989
Nov 18 2017, 12:47
Forum: Might and Magic
Topic: High Resolution Might and Magic 6 7 8 with dgVoodoo 2
Replies: 55
Views: 26065

High Resolution Might and Magic 6 7 8 with dgVoodoo 2

dgVoodoo 2 is a great wrapper for old graphic APIs. It can render MM7 and MM8 in high resolution mode. With the tool, the 3D scene is in high resolution and the 2D interface is resized proportionally. It also works for Rodril's MM678 merge , since the merge is based on MM8's engine. Which means, we...
by tomchen1989
Nov 18 2017, 8:25
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2797
Views: 237680

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

When I right click on a made potion (without holding any item), instead of showing its description, it usually explodes as if I mix another wrong potion with it. However about 20% of the time, it shows the description correctly
by tomchen1989
Nov 17 2017, 20:58
Forum: Might and Magic
Topic: [MM7]Grayface Mouse Look Not Working
Replies: 1
Views: 1002

Re: [MM7]Grayface Mouse Look Not Working

Have you set "MouseLook=1" in mm7.ini?
by tomchen1989
Nov 17 2017, 6:17
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2797
Views: 237680

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Bandobras Took wrote:
Rodril wrote:1. Install GOG version of Might and Magic VIII.


No possibility of working with CD installs?
Works fine with CD installs
by tomchen1989
Nov 13 2017, 20:24
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2797
Views: 237680

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

Isn't there a maximum map number in MM8 (I'm pretty sure MM6 and 7 have such limit), which prevents you from importing all three games' indoor and outdoor maps into one game?
by tomchen1989
Nov 13 2017, 19:36
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2797
Views: 237680

Re: Might and Magic 6, 7, 8 merge based on mm8 engine.

WOW, for real? I haven't tried it yet but, excellent job. Such a merge is actually a lot of MM players' dream.

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