Search found 39 matches

by matgaw
22 Dec 2010, 18:25
Forum: Might and Magic
Topic: MMTNO second tech demo
Replies: 22
Views: 14041

Re: Patch to MMTNO second β

For those who interested... I've edited some scripts to fix playability. [...] Please check and suggest. We at the MMTNO team are amazed! You found enough time to understand our scripting system and even make patches that fix errors which we didn't find. You're brilliant and very talented, indeed! ...
by matgaw
23 Apr 2010, 23:59
Forum: Might and Magic
Topic: Might and Magic the New Order???
Replies: 5
Views: 2919

It's suspended to tell you that we won't make anything new in about next 2 monts. But it's not dead.
by matgaw
23 Jan 2010, 12:32
Forum: Might and Magic
Topic: MMTNO second tech demo
Replies: 22
Views: 14041

As you can read on the project site, our final game will take place after M&M7 ending, when the party opens the gate to Beta-5 station. Our game will be released in parts, and we expect to finish the first one in about a year, so you can start playing it while we're working on the next one. Aft...
by matgaw
22 Jan 2010, 01:08
Forum: Might and Magic
Topic: MMTNO second tech demo
Replies: 22
Views: 14041

MMTNO second tech demo

Second tech demo released Friday 22 January 2010 We're proud to release our second tech demo to the public. This version includes some of our new engine features, including: saving/loading, advanced terrain textures, background music, many bugfixes and so on... We're planning also to publish several...
by matgaw
03 Nov 2009, 22:41
Forum: Might and Magic
Topic: Might & Magic Open Source Project
Replies: 31
Views: 15793

Ohh btw. I choose to use Leadwerks Engine. OpenSource game on commercial, paid engine? Seems like you're not aware of what you're trying to do or the idea is just very strange to me. I find posting such pictures as somehow harmful. They look "cool", but usually hide all the truth, like th...
by matgaw
29 Oct 2009, 23:06
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Thats good because demo give me feelings of claustrophobic linear game, great thing in mm was huge world and freedom of actions. For the demo we had to create some small map, so we had to limit the movement. Demo contains only few simple sample-quests, so it would be too easy and quick with that fr...
by matgaw
24 Oct 2009, 15:22
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

koval321 wrote:New textures look better, but question about maps, everything will be surrounded by mountains?
No. This is just a sample map done some long time ago and it won't be included in the game.
by matgaw
22 Oct 2009, 11:09
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Not only hear. Now you can watch the news!

Picture: Multi-textured terrain

http://www.mightnmagic.glt.pl/
by matgaw
15 Aug 2009, 10:54
Forum: Might and Magic
Topic: what happen to MMTNO website?
Replies: 2
Views: 2158

Our alias sometimes doesn't work. We will probably change the address to some more reliable soon :)
by matgaw
04 Aug 2009, 19:03
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Site update, some information about the game, our plans, and progress have been published:

http://www.mightnmagic.glt.pl/
by matgaw
29 May 2009, 11:39
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Inside mine map disappear, its transparent window Indoor minimaps aren't implemented yet, and this will have to wait some longer time... Dead rats are still obiects which collide to living monsters Do you consider this as a bad feature? Afrer few party deaths game become very slowly We'll check thi...
by matgaw
26 May 2009, 11:22
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Food you can buy at the city. You can reach the city by very long road from the village.

Cheese is a quest item so you can't eat it :)

Buildings interiors are not rendered yet, so it's ok that you don't see them ;)
by matgaw
24 May 2009, 23:21
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Some news and screenshots were published on the project site

Image 1 Image 2 Image 3
by matgaw
26 Jan 2009, 12:08
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

What do you think about flying inside dungeons? Technically there's no reason to forbid that. We though about quick running also.
by matgaw
24 Jan 2009, 20:17
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Tolich: thanks for all your research - those bugs will be fixed in next release. GrayFace - thanks for your bugs videos. It was fun to watch you making laugh of "dragged items" bug (but it was quite long anyway). About the options issue - current game engine allows only 4 option tags for o...
by matgaw
23 Jan 2009, 15:52
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

The function will look like this: { ActivateVariant(0); ActivateVariant(10 or 11 or 12 or 13); (depending on main line quests state) if (have the item) ActivateVariant(1); return 20 or 21 or 22; (depending on promotion quests state) } About the greeting text: Since only one variant of text can be s...
by matgaw
18 Jan 2009, 13:05
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Another bug: unconscious party members still get attacked by enemies and thus eventually killed. In original M&M IIRC this was the same - only the killed members weren't attacked anymore. Space picks up items and enters houses only if the mouse points at them. Yes, we must work on that. If the ...
by matgaw
17 Jan 2009, 23:16
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Thanks for all bug reports. After our exams at univerisites are over (in next month) we'll look at them and fix all problems. Also, we'll add new things to the engine (involving demonstration of physics capabilities, savegames and probably some music and/or sounds). Stay tuned!
by matgaw
10 Jan 2009, 13:09
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Re: My list of suggestions and bugs.

Suggestions: 1) Make keyboard equivalents for some mouse commands. During party creation it would be very comforting to choose persons with 1-4 keys, to navigate the attributes table with arrow keys, and to spend and return bonus points with gray + and gray -, resp. Also during gameplay, it's usefu...
by matgaw
09 Jan 2009, 23:48
Forum: Might and Magic
Topic: M&M: The New Order (MMTNO)
Replies: 78
Views: 35525

Now our biggest problem is lack od 3d modellers and music composers/sound engineers. Without them, we won't be able to create many good-looking models, especially monsters - as you can see there are now only 2 types of them (excluding peasants). And without music composers - we won't have any sounds...

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