Search found 1313 matches

by GrayFace
Jun 17 2019, 0:02
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Speaking of helping - I've noticed that Rodril hasn't gotten around to changing redundant item flavor text and some of the names yet. Where is this data stored? Can this be accessed via MMArchive? I would be happy to make those changes myself. In items.txt in EnglishT.lod. Shame those games don't t...
by GrayFace
Jun 16 2019, 11:21
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

A zombie lich is like a janitor CEO - can't be something lowly and great at the same time. Entrepreneurs doing janitor work at their small businesses do exist. I meant "zombifying" as in healing them in Evil-aligned temples there, sorry for the misunderstanding. ^^; No, it's not about wha...
by GrayFace
Jun 16 2019, 11:01
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

:devious: Which reminds me, since Dragons become Ghost Dragons if you zombify them in-game due to Zombie Dragons not being a thing in MM lore, what happens if you try to zombify a Lich or a Vampire? My answer: Ghost Liches and Ghost Vampires! :D :D :D There's no "zombification" spell in M...
by GrayFace
Jun 15 2019, 19:54
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

SpectralDragon wrote:

Here's my edit of the nose:
Image
And further editing:
Image
by GrayFace
Jun 15 2019, 19:32
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

SpectralDragon wrote:The injured one? I'm blaming it on perspective of the injury-image there. ^^;

This one:
Image
How much of the mino-lich is hand-drawn?
by GrayFace
Jun 15 2019, 19:18
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Only way to make the nose ring stay, I'm afraid No, it has a straight hard edge of the nose, like a crocodile. I see it's no longer hard on the latest screenshot. That aside, yus,got some paperdoll problems with the horned Lichy boy. ^^; Either make a class that has the in-game paperdoll position m...
by GrayFace
Jun 15 2019, 19:05
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.3.1 [June 10, 2019]
Replies: 139
Views: 81679

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

Speaking of the map - the elemental planes are in the top right corner, but yes, it's a speculation at best A few days ago when I googled I've seen 1 or 2 mentions of this idea, but without a reference to any interviews, just as a personal theory. The map is cool, thanks! It solves the mystery of m...
by GrayFace
Jun 15 2019, 18:45
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 356
Views: 196739

Re: GrayFace MM7 Patch v2.3.1 [June 10, 2019]

Aetheron wrote:MouseLookChangeKey=121

MouseLookChangeKey=4
(or you can simply remove the line to revert it to default of 4)
by GrayFace
Jun 15 2019, 18:44
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Say hello to more wonky-ass anatomy, people! :D :D :D https://i.imgur.com/oa0GtRk.png https://i.imgur.com/YdqrgrN.png https://i.imgur.com/ndQoxFx.png https://i.imgur.com/EUr6bP6.png Thank the Ancients even dev-made classic Liches have the iffiest of anatomies, thus I can get away with stuff like th...
by GrayFace
Jun 13 2019, 11:06
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Also the purpose of liching is to make the individual an enhanced undead creature. Since zombies and vampires are already undead, they just need the eyes to finish the "dark ascension". :D :P Ah, ok, then I'm fine with it :) Hi!) :) MinoZombie was updated! That's how he looks now: https:/...
by GrayFace
Jun 12 2019, 16:59
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

I meant Zombie Liches having yellow eyes with black cores. Hmm, since we have to process two, maybe the females having blue with a black core would be nice. :D This idea might sound too extreme, but shouldn't zombie liches be just... liches? :) They're not some different species. So, ahead are lich...
by GrayFace
Jun 12 2019, 16:52
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.3.1 [June 10, 2019]
Replies: 139
Views: 81679

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

Velaar.Felps wrote:Also everything points out that MM8 was supposed to be an expansion of MM7 (see the dev map below)

What?? It's just an MM7 map with nothing MM8-related.
by GrayFace
Jun 12 2019, 10:03
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 356
Views: 196739

Re: GrayFace MM7 Patch v2.3 [June 4, 2019]

Xfing wrote:Speaking of which - kind of frightening that all these fixes will need to be done in the merge separately.

Not at all! It's all re-implemented in the merge.
by GrayFace
Jun 10 2019, 19:23
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.3.1 [June 10, 2019]
Replies: 139
Views: 81679

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

How plausible would it be to increase the draw distance? That's about the last thing graphics wise that I think would be nice to see improved. I did it for the level editor and only for MM8 (because everything in MMExt is MM8-first since the inception of mm8.5 project), but didn't turn it into a ge...
by GrayFace
Jun 10 2019, 19:09
Forum: Might and Magic
Topic: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]
Replies: 2843
Views: 238593

Re: Might and Magic 6, 7, 8 merge based on mm8 engine. [upd. 10.06.2019]

Compatible with armors: https://i.imgur.com/xK4y22W.png This one looks better. The bump makes him look more... balanced. The face is a bit weird. Like he's put white powder all over it. I'd wish of you to properly convert them back into their original formats, as due to GIMP on my side being an ass...
by GrayFace
Jun 10 2019, 0:21
Forum: Might and Magic
Topic: GrayFace MM8 Patch v2.3.1 [June 10, 2019]
Replies: 139
Views: 81679

Re: GrayFace MM8 Patch v2.3.1 [June 10, 2019]

Version 2.3.1 << MM6, MM8 >> [+] Right click menu in item selection dialog of Enchant Item and similar spells. In MM7 it already works by default. << MM7, MM8 >> [-] My bug: ScalingParam1 and ScalingParam2 options were ignored in flexible UI mode. << MM8 >> [+] UI.txt: Clicking on the man that symb...
by GrayFace
Jun 10 2019, 0:20
Forum: Might and Magic
Topic: GrayFace MM7 Patch v2.3.1 [June 10, 2019]
Replies: 356
Views: 196739

Re: GrayFace MM7 Patch v2.3.1 [June 10, 2019]

Version 2.3.1
<< MM7, MM8 >>
[-] My bug: ScalingParam1 and ScalingParam2 options were ignored in flexible UI mode.
by GrayFace
Jun 10 2019, 0:20
Forum: Might and Magic
Topic: GrayFace MM6 Patch v2.3.1 [June 10, 2019]
Replies: 471
Views: 188719

Re: GrayFace MM6 Patch v2.3.1 [June 10, 2019]

Version 2.3.1
<< MM6, MM8 >>
[+] Right click menu works in item selection dialog of Enchant Item and similar spells. In MM7 it already works by default.
<< MM6 >>
[-] My bug: Enchant Item and Golden Touch spells were bugged, effected by PaperDollInChests option.
by GrayFace
Jun 9 2019, 21:15
Forum: Might and Magic
Topic: The Chaos Conspiracy has been released!
Replies: 923
Views: 288814

Re: The Chaos Conspiracy has been released!

Recovered, click the image below to get to the site. http://www.celestialheavens.com/mods/TCHC/3rd-mirror.jpg Here's another file from BDJ's site: https://www.dropbox.com/sh/5y4cn5i6q0yvqzy/AABF1ZRkejoeD1H3OS2kvMLna/Character_Class_Change_Max.pdf?dl=0 There are more, but unrelated to TCC: https://w...
by GrayFace
Jun 9 2019, 18:03
Forum: Might and Magic
Topic: Invisible Bridge before Castle Darkmoor
Replies: 5
Views: 341

Re: Invisible Bridge before Castle Darkmoor

Nope! it's attached to the tree right before the bridge!

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