Search found 5 matches

by pansz
Jun 13 2007, 10:55
Forum: Wake of Gods
Topic: How can SorceryII enhance the damage of spell?
Replies: 1
Views: 4054

How can SorceryII enhance the damage of spell?

it is said to be in script48.erm, but I got no idea, the only places I found is that sorcery skill level set to -3 -2 -1 instead of 1 2 3, but how does it increase spell damage by 10%, 20%, 30%? where is the code? Another question, in a town screen when I move my mouse over different buildings there...
by pansz
Jun 13 2007, 10:49
Forum: Wake of Gods
Topic: Your WoG settings? (Options files included)
Replies: 6
Views: 13194

Typically, I disable (or tune) most features which will spoil the balance between AI and human player. take stack-experience for example: human players will deliberately train the stack to gain experience, while AI does not know about the stack experience and will not use that strategy at all —— so ...
by pansz
Jun 13 2007, 10:34
Forum: Wake of Gods
Topic: ERM help requests
Replies: 14
Views: 10415

more help on EA:B for some special SE1 values, for example: !!EA130:B6/1/115/49/0/1/2/3/4/5/6/7/8/9/10; "115" is "Enchant", but we got no idea we should use 49 for 115, and, what is the following? 1 will be basic, 3 will be expert, 4 will be mass, 5 will be mass+R, 6 will be mass+RE What is the mean...
by pansz
Jun 10 2007, 16:14
Forum: Wake of Gods
Topic: Wishes ideas and proposals for the next version
Replies: 152
Views: 73493

The 2nd one, I've got no idea how you managed to do it, would you please give me some hints? I really want to do that. The 3rd one, let me explain: !!VRy1:S65; will assign a value of 65. we know that 'A' is 65 in ASCII, then !!VRy1:S'A'; should do the same, 'A' stands for 65 here. this is to say "us...
by pansz
Jun 10 2007, 4:06
Forum: Wake of Gods
Topic: Wishes ideas and proposals for the next version
Replies: 152
Views: 73493

More features for ERM.

The ERM isn't powerful enough to do somethings well, so I wish it could be improved. 1. get and set the "hidden" skill levels. this is to say skills like archery and necromancy etc. We know many artifacts can increase archery or necromancy by 5%, or 10%, or 15%, but how can we know the level, say if...

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