Search found 129 matches
- 27 Jul 2014, 11:49
- Forum: Screenshots
- Topic: Laketown
- Replies: 3
- Views: 2259
Laketown
there is actually alot of stuff you can do with a map with the H5 editor...
- 16 Oct 2011, 21:12
- Forum: Heroes V-VI
- Topic: How do you use a regular hero in skirmish mode?
- Replies: 12
- Views: 7860
- 06 Oct 2011, 11:29
- Forum: Heroes V-VI
- Topic: Fans for Heroes Campaign!
- Replies: 17
- Views: 8732
I think you made an good post Elvin :) hopefully some questions got their answers there.... When it comes to the game feels like its almost 2 kind of games in 1. multiplayer and 1 single player and Im afraid 1 of'em gonna suffer.... :( hopefully not the multiplayer part If they manage to balance the...
- 13 Jul 2010, 04:46
- Forum: Mapmaking Guild
- Topic: Multiplayer problems.
- Replies: 4
- Views: 3308
I'm sure you'll find the answer here:
http://heroescommunity.com/viewthread.p ... enumber=28
http://heroescommunity.com/viewthread.p ... enumber=28
- 13 Oct 2009, 00:00
- Forum: Modcrafting Guild
- Topic: [H5 ToE] Need help for my own mod
- Replies: 2
- Views: 4000
- 09 Sep 2009, 07:59
- Forum: Mapmaking Guild
- Topic: Heroes V Legends of the Ancients
- Replies: 317
- Views: 306403
- 24 Aug 2009, 18:25
- Forum: Mapmaking Guild
- Topic: The Streets of Al-Safir
- Replies: 32
- Views: 18605
goto heroes community there you'll find an message from meEl Chita wrote:@fiur: Thx. I've answered you already ^^
and plz respond to my HCM...
http://heroescommunity.com
- 20 Aug 2009, 23:57
- Forum: Mapmaking Guild
- Topic: The Streets of Al-Safir
- Replies: 32
- Views: 18605
- 28 Jun 2009, 00:30
- Forum: Modcrafting Guild
- Topic: HELP!! HD Colors or Texture mod or creature sharpening
- Replies: 1
- Views: 3964
ofc I know I made that mod
http://heroescommunity.com/viewthread.php3?TID=24842
http://heroescommunity.com/viewthread.php3?TID=24842
- 17 Jun 2009, 08:24
- Forum: Mapmaking Guild
- Topic: [H5 ToE] Problem with opening map....
- Replies: 4
- Views: 2936
- 23 Feb 2009, 02:53
- Forum: Heroes V-VI
- Topic: Editing Heroes
- Replies: 5
- Views: 2345
if you need help look here: http://heroescommunity.com/viewthread.php3?TID=28590
- 21 Feb 2009, 02:05
- Forum: Heroes V-VI
- Topic: School Rankings
- Replies: 40
- Views: 16033
well I've only got close to 450 games at www.toheroes.com by now... so what do I know...? to rank schools of magic (in general terms) is damn hard.....! by now I've tried most combinations... any faction (who got access to magic) not stronghold ofc...) can pick ANY magic, and still win... :) 1 time ...
- 16 Feb 2009, 04:59
- Forum: Mapmaking Guild
- Topic: HV-Creating fog.
- Replies: 15
- Views: 14410
- 27 Jan 2009, 11:37
- Forum: Mapmaking Guild
- Topic: Arbitrary rotation of fences?
- Replies: 10
- Views: 4384
this may come handy also: http://home.online.no/~to-tho/Heroes5/t ... HoMM_V.zip
- 17 Jan 2009, 06:35
- Forum: News
- Topic: Three new maps revealed!
- Replies: 14
- Views: 5944
Three new maps revealed!
Akul yes you should ty alot
- 16 Jan 2009, 06:44
- Forum: News
- Topic: Three new maps revealed!
- Replies: 14
- Views: 5944
Three new maps revealed!
for those who want my latest version of The Giant's check: http://heroescommunity.com/viewthread.php3?TID=28456 (added random generated garrisons......) they generate when you're close by..... and it's choosen from 4 preset ones... and no mix... (haven, inferno, academy and sylvan) may show up........
- 14 Jan 2009, 02:10
- Forum: Mapmaking Guild
- Topic: Spellbound map for Heroes 5?
- Replies: 5
- Views: 3642
- 14 Jan 2009, 02:05
- Forum: News
- Topic: New maps have arrived!
- Replies: 40
- Views: 12144
New maps have arrived!
well I've given Akul the link to my new map (The Giant's) I hope it's gonna be posted here too soon....
- 23 Nov 2008, 23:26
- Forum: Heroes V-VI
- Topic: Do expansions change main campaign experience?
- Replies: 16
- Views: 4409
- 23 Nov 2008, 03:49
- Forum: Mapmaking Guild
- Topic: Editing Warlords to become 2townssamerace 4teams
- Replies: 10
- Views: 4389
this one is'nt hard to solve... :) Lets say your starting town is at X 10 Y 12 your 2'nd town at X45 Y80 you wanna let the 2'nd town be like your starting town (X10 Y12) here is what you do: click on that 2'nd town (radom town ofc... :)) then object properties=> Random Type=> Like Town then select y...