Search found 5 matches
- 13 Feb 2008, 12:02
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 223778
so basically it will be only one trigger for multiactions and , as i understood, the action2 won't require any special conditions coming from action1 in order to be executed, it just waits in line : action1/end; action2/end;.., action x/end;.. within same function triggered on a new day. ty very muc...
- 13 Feb 2008, 09:54
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 223778
trigger
a question for scripting gurus: i added few scripts to a map which , individually, are working ok, and they consist in triggering some functions everyday. i know syntax is ok, but somehow i cannot make them all work together : trigger(NEW_DAY_TRIGGER, 'action1'); trigger(NEW_DAY_TRIGGER, 'action2');...
- 19 Oct 2006, 09:49
- Forum: Mapmaking Guild
- Topic: do you think they will ever update/improve the editor?
- Replies: 22
- Views: 9577
REQUEST..almost a begging
The editor is nothing, imho, if the scripts are not available for multiplayer game. hope they consider this for a longer lasting heroes fever. An army of mapmakers, i bet , are awaiting for this feature more than other 100 new races, cause it will unleash their creativity and , trust me, more than b...
- 18 Oct 2006, 13:10
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 223778
- 18 Oct 2006, 12:06
- Forum: Mapmaking Guild
- Topic: [H5 EDITOR] Troubleshooting topic
- Replies: 579
- Views: 223778
SINGLE VS MULTI SCRIPTS
im sorry if this quention was asked and answerred before, maybe i skipped that post,but here it is: EXACLTY SAME scripts that work fine in single maps , copy-pasted into a multiplayer maps, seem to not work at all, not a single one of them. both maps are test ones, just one is designed for single , ...