Shipyard problem

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Crusard
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Shipyard problem

Unread postby Crusard » 21 Jan 2006, 01:07

Guess what, it's me again :-D
Ok, I think this time it's for real. I have this town, where there's supposed to be a shipyard already built on it (Made it in the editor). Now when i conquer this town and look at it, there's nothing. What's worse, it tells me "This town is not near water". I took two shots (Ingame, editor) to show. Also, the editor's "Validate map" tool says it should be ok.
Image
It's driving me crazy.

ps: There's a couple differences in the two shots. I moved a couple of trees, but nothing to do with the water bug.

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Psychobabble
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Unread postby Psychobabble » 21 Jan 2006, 01:10

You sure the rocks aren't blocking all your water?

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Pol
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Unread postby Pol » 21 Jan 2006, 01:20

Please turn passability on to let us see...

...sorry I'm not going to reboot to windows to do a quick check, for me is 3 am, the best time to make my computer abandoned.
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Unread postby Crusard » 21 Jan 2006, 01:30

Passabiliy shows no problem. From what I've learned from a few tests (and reading what you said) the boats actually spawn TWO squares away from the town. Removing the rocks should do the trick then. Thanks.

ps: I read your reply before the edit Pol :P

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Unread postby Pol » 21 Jan 2006, 01:35

ps: I read your reply before the edit :P
That's good. I doing it often, I hope that both replies were valuable then :wave: :D
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