Thelonious thread
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
Thelonious thread
Hi,
We had the Kalah thread, the Scarlett thread and now it's time for the Thelonious thread.
A original idea can be posted here and I'll see if I can make it work in my campaign - which is called 'A Wish to Far'
It's about a djinni who's master has been murdered, what he doesn't know how ever is that a guy is trying to get hold off all genies in the land so he can make his ultimate wish ....
I planning on making it a 2 side playable map - so you play with the djinni and with the evil villain. The last map is the clash between the two - and there you can choose 1 of the 2 caracters you've developed
The outcome will be the same - I'm making this campaign to link it to HoMM V, how I will do that - that's a secret for now.
Anyway all input is welcome and will be in the credits so I won't take off with YOUR originality.
We had the Kalah thread, the Scarlett thread and now it's time for the Thelonious thread.
A original idea can be posted here and I'll see if I can make it work in my campaign - which is called 'A Wish to Far'
It's about a djinni who's master has been murdered, what he doesn't know how ever is that a guy is trying to get hold off all genies in the land so he can make his ultimate wish ....
I planning on making it a 2 side playable map - so you play with the djinni and with the evil villain. The last map is the clash between the two - and there you can choose 1 of the 2 caracters you've developed
The outcome will be the same - I'm making this campaign to link it to HoMM V, how I will do that - that's a secret for now.
Anyway all input is welcome and will be in the credits so I won't take off with YOUR originality.
Grah!
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Well,you could always watch the wishmaster.Those were some pretty funny wishes
And remember the solmyrs hastly words about serving an immortal?
So if you want a wish not to backfire on you,you must hire a lawyer to word it for you
I remember once I gave an efreety botle to some of the players,and one of them wished to be able to go thrugh walls.The efreet turned him into an etheral and all of his equipment fell to the ground.
And remember the solmyrs hastly words about serving an immortal?
So if you want a wish not to backfire on you,you must hire a lawyer to word it for you
I remember once I gave an efreety botle to some of the players,and one of them wished to be able to go thrugh walls.The efreet turned him into an etheral and all of his equipment fell to the ground.
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
When and were? I'd like to know.
I'm working on the wosh thing, but I've made him carefull not to do something like Solymr. He has got his bottle along with him, I could have someone steal that..
But at this moment the first map is still blank except for the hero and the others aren't there YET, I've just been writing text for day 1, 2 and 3 and I'm going to make a start on placed events and questhuts soon.
I'm working on the wosh thing, but I've made him carefull not to do something like Solymr. He has got his bottle along with him, I could have someone steal that..
But at this moment the first map is still blank except for the hero and the others aren't there YET, I've just been writing text for day 1, 2 and 3 and I'm going to make a start on placed events and questhuts soon.
Grah!
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
When and where...Hmmm...Well,itd be nice to deepen a bit the story from H4,so you could use a few (hundred) years after the original campaigns.So most obviously,hed start in great arcan.But somehow,I find it better if the lands were rough(barbarians).And,of course,there could be a whole plane of genies behind some hidden portal,where the game would end.
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
The beginning is in a forest, but a rough setting is possible.
I think I'll use the wish-backfiring on the anti-hero -> I've done some teasure quest huts, AND made the ending for this map. I just need to make the quest huts to fill the middle up. The ending is at an oracle, so I think I'll have him search for that, and a 'robber' to annoy the player - the robber will be related to the anti-hero.
Oh anyone an idea how to name the anti-hero? And what class should he be?
The djinni is called Iaz, and I push the player into making him a wizard. His mother was an efreet.
And if you have something for the middle it'll be appreaciated.
I think I'll use the wish-backfiring on the anti-hero -> I've done some teasure quest huts, AND made the ending for this map. I just need to make the quest huts to fill the middle up. The ending is at an oracle, so I think I'll have him search for that, and a 'robber' to annoy the player - the robber will be related to the anti-hero.
Oh anyone an idea how to name the anti-hero? And what class should he be?
The djinni is called Iaz, and I push the player into making him a wizard. His mother was an efreet.
And if you have something for the middle it'll be appreaciated.
Grah!
- theLuckyDragon
- Round Table Knight
- Posts: 4883
- Joined: 06 Jan 2006
Iaz?... That's Romanian for "pond". So maybe the anti-hero's name could be somerthing opposite to a pond... hmm... Something foul and wicked, perhaps? A swamp? Romanian for "swamp" is "mlaştină" (approx. 'mlaʃtinɘ' in the Interntional Phonetic Alphabet). Maybe you could switch some letters, add some vowels, do something and get a name you'll like?
Or you could just use English "Bog".
Or you could just use English "Bog".
"Not all those who wander are lost." -- JRRT
- DaemianLucifer
- Round Table Hero
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- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
- DaemianLucifer
- Round Table Hero
- Posts: 11282
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- Location: City 17
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
- Thelonious
- Round Table Knight
- Posts: 1336
- Joined: 06 Jan 2006
- Location: right behind the next one
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
- Thelonious
- Round Table Knight
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- Location: right behind the next one
- Gaidal Cain
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- DaemianLucifer
- Round Table Hero
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