Patch 1.4 removes objects from editor - how to get them back

Maps and the art of mapmaking.
myythryyn
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Unread postby myythryyn » 11 Nov 2006, 17:15

thanks so much makrise :)

that map filter mod makes map making alot easier and more efficient.

now why couldnt nival think of something like that.....

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alavris
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Unread postby alavris » 11 Nov 2006, 17:21

Makrise, you are great! :) Thanks a lot for this mod, I will be using it for sure.
.

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Vitirr
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Unread postby Vitirr » 11 Nov 2006, 19:08

Very usefull mod markrise. Thank you ;) .

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makrise
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Editor-Mod: update

Unread postby makrise » 15 Nov 2006, 15:18

I just fixed a little Bug in the Mod(Crystal of Revelation is no longer in the Buildings-Group)

Also Neckie from elrath.com sent me a modified version of the mod that should support the expansion.

Download the new files from the Topic at elrath.com: http://elrath.com/forums/index.php?s=&s ... ost&p=3470
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My Current Project: Rappelz Character Database, a free character database for players of the mmog "Rappelz"

Razeriel
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Unread postby Razeriel » 29 Nov 2006, 22:51

makrise, you did a greatest thing for the editor that could be done ! :)
Thanks a lot!

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jeff
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Unread postby jeff » 27 Dec 2006, 14:26

Great job, I have just started learning the editor and have not progressed to the stage where I need those missing items (yet). One has to wonder if anyone at Nival has any brains at all. Why they would disable the toolbars is just crazy?

Well maybe I am answering my own question here, as I just used the undo command and the editor keeps crashing immediately after it redraws the map. 8|
Mala Ipsa Nova :bugsquash:

meows
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Unread postby meows » 30 Dec 2006, 21:57

Any one add the Cyclops building? or can tell me how to add it?

redwoodtreesprite
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Unread postby redwoodtreesprite » 07 Jan 2007, 04:01

How about if one lost all that content because of the HoF expansion?
What is the best approach to restore the removed content without losing the HoF content?

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makrise
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Unread postby makrise » 26 Feb 2007, 17:27

Sorry for Bump, but myythryyn reported a serious bug with an object that was re-enabled with my mod @ elrath.com. You can download a little fix here: http://elrath.com/forums/index.php?s=&s ... ost&p=4028
It fixes a bug which causes the editor to crash everytime a certain object from the ArenaObjects is clicked because this "TestObject" was a dead link.
Drachenwald.Net
"Well, things just got simpler. And a lot more complicated."
My Current Project: Rappelz Character Database, a free character database for players of the mmog "Rappelz"

Razeriel
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Unread postby Razeriel » 18 Oct 2007, 18:44

A greatly convenient thing these mapfilters were, indeed.
Does anyone knows anything about 3.0 version, for ToE ?

Neckie
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Unread postby Neckie » 14 Nov 2007, 00:34

Updated mapfilters for TotE :

http://elrath.co.uk/forums/index.php?s= ... ost&p=4357

Hope you like it! (might be big but its worth it)

meows
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mapfilters for TotE

Unread postby meows » 25 Sep 2011, 06:43

Any one have a new link? Elrath is long gone it seems, for the mapfilters for TotE


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