Dark Forest map

Maps and the art of mapmaking.
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ScarlettP
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Posts: 2391
Joined: 06 Jan 2006

Unread postby ScarlettP » 27 Feb 2006, 11:26

Yep. I like the "Change Owner" script. I use it frequently. The reactions to my first (only FINISHED & PUBLISHED map), Burn'em suggested that none or very few maps prior ot that one changed the color of a town on capture by the Human player. I like to use it to keep the Human player from becoming TO powerful.

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Thelonious
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Posts: 1336
Joined: 06 Jan 2006
Location: right behind the next one

Unread postby Thelonious » 28 Feb 2006, 18:24

I had one map (deleted that one when I compleetly started over with my campaign) where an allied player was given the town on caputing, so that the human player could get those units as fodder.
Grah!


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