HoMMIV: Summoning Skills
- Wrathchilde
- Leprechaun
- Posts: 27
- Joined: 14 Jul 2008
HoMMIV: Summoning Skills
This is probably a stupid question, but do I have to do anything to make the daily summoning work, i.e. the skills where you can get x XP of monsters added to your army daily? Or are they automatically added to my army with no action required on my part?
- Wrathchilde
- Leprechaun
- Posts: 27
- Joined: 14 Jul 2008
- Wrathchilde
- Leprechaun
- Posts: 27
- Joined: 14 Jul 2008
- Milla aka. the Slayer
- Round Table Hero
- Posts: 6274
- Joined: 05 Apr 2006
- Location: Where Luna is: in the jacket
The creatures you get to summon depend on your summoning skill - the higher it goes, the better the summons.
If you have empty slots in your army, there is a random chance you summon a creature to occupy it. If you have all the creatures you can summon (e.g., with basic summoning you have sprites, wolves and leprechauns or you don't have a free slot) you an increase in one of those stacks. This way, you can "choose" what creature you summon, provided you split the stacks to fill all the empty spaces and have only that one type of creature in your army that you can summon (e.g. you wish to summon wolves and have basic summoning. Do not get neither sprites nor leprechauns and fill all your army's empty slots. Thi way, you will summon wolves).
In Equilibris, you can choose what creature to summon. Select the hero who has the summoning skill and press Alt + E, then choose Summoning and, finally, what it is you want to summon. This way, you can even see how many creatures you will summon the next day (as it is partly based on experience, some times you get an additional creature because you fill all the hit points you need - i.e., the remaining points are not discarded).
If you have empty slots in your army, there is a random chance you summon a creature to occupy it. If you have all the creatures you can summon (e.g., with basic summoning you have sprites, wolves and leprechauns or you don't have a free slot) you an increase in one of those stacks. This way, you can "choose" what creature you summon, provided you split the stacks to fill all the empty spaces and have only that one type of creature in your army that you can summon (e.g. you wish to summon wolves and have basic summoning. Do not get neither sprites nor leprechauns and fill all your army's empty slots. Thi way, you will summon wolves).
In Equilibris, you can choose what creature to summon. Select the hero who has the summoning skill and press Alt + E, then choose Summoning and, finally, what it is you want to summon. This way, you can even see how many creatures you will summon the next day (as it is partly based on experience, some times you get an additional creature because you fill all the hit points you need - i.e., the remaining points are not discarded).
- Milla aka. the Slayer
- Round Table Hero
- Posts: 6274
- Joined: 05 Apr 2006
- Location: Where Luna is: in the jacket
- Wrathchilde
- Leprechaun
- Posts: 27
- Joined: 14 Jul 2008
- HodgePodge
- Round Table Knight
- Posts: 3530
- Joined: 06 Jan 2006
Yes, Equilibris installs as a separate .exe you can play either the original game or the Equilibris mod. Note however, if a map is designated as an Equilibris map or edited in the Equilibris Map Editor, it won't be playable in the original game and could cause a crash. But not to worry, once you play Equilibris, it's kinda hard to go back to the original game. You can play all the in-game campaigns with Equilibris too.Wrathchilde wrote:Very cool. Just to clarify, if I install the mod will I be able to play the original maps and campaigns with the enhancements of the mod? Now this game just needs a RMG that doesn't require player tweaking.
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