New Unique Campaign Underway
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
Thanks for the support. You will be pitted with both good and evil. The story just keeps changing and becomes more involved with each passing thing I do. I guess for most people, this will be on a massive scale.
I will say that main characters are involved in one form or another. And there will be a total of 6 maps, I know that much for sure.
I will say that main characters are involved in one form or another. And there will be a total of 6 maps, I know that much for sure.
- UndeadHalfOrc
- Cyber Zombie
- Posts: 1362
- Joined: 13 Mar 2007
Seriously though, the #1 reason why I stayed away from both H4 and H5 was from massive complaints about the abysmal AI.Metathron wrote:If you say that one more time, I'll buy you HoMM IV for your birthday and then proceed to slap you silly with it.UndeadHalfOrc wrote:Good idea, but I don't have H4, so I guess I'll never be able to finish your campaign
No amount of present or future balancing mods will ever fix that.
H2 and H3 got decent AI *because* they were simpler games, with less options.
Since I play most games alone, a decent AI is primordial to me.
Oh, I did not forgot them... Just Alamar didn't made it in H4, Gem was absent in Restoration of Erathia, and Halon was absent since H3.
I took Sandro/Mr. Hack because they were present in all of the HoMM games, but not in H5. And since
I took Sandro/Mr. Hack because they were present in all of the HoMM games, but not in H5. And since
, my first thought was that those heroes can be the ones mentioned.ByteBandit wrote:All I can say is, you better dig up all your HoMM games and get all the Mods for them.. All of them but H5. The main character is'nt in H5 so there's no point in using that version. The first Campaign of it's kind!
"Rage against the system, the system, what kills the human spirit."
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
Thanks Corlagon, and to all who may think it'll be cool. Now the hard part. I will be needing some testers to help out. Any volunteers? I have the map for HoMM1 ready with a readme file. Also, thanks to BAD, I have a No CD exe for Homm1 too, which I'll probably include with the Campaign, as this is the only exe for this version I know of.
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
Or not...? Sorry. Just realized you're right. I don't know why I had the feeling that only those two were constantly present.Corlagon wrote:Hmm? Really?Muszka wrote:Gem was absent in Restoration of Erathia
But yes, there are few other characters who could act as the main role, unless ByteBandit plans some "time travel" (e.g. putting a character from Heroes III into Heroes I, or something).
I already wrote that I'll be happy to test this strange yet seemingly exciting campaignByteBandit wrote:Any volunteers?
I have all the games needed to this task, so if you feel so, I would gladly help.
"Rage against the system, the system, what kills the human spirit."
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
Relax... just so you can make the best maps....
"Rage against the system, the system, what kills the human spirit."
- UndeadHalfOrc
- Cyber Zombie
- Posts: 1362
- Joined: 13 Mar 2007
-
- Archangel
- Posts: 1448
- Joined: 27 Nov 2005
Exact ByteBandit. I finished the second run on the first map. Although it can be played as a Multi map, since there is no option to turn that off, it is meant as Single, and It works fine as such. After the first fine tuning it is nearly perfect, or as perfect as in HoMM 1 it can be. I only need to test the difficulities. I could win easily on easy and I won easily on medium difficulty also.
"Rage against the system, the system, what kills the human spirit."
If you're a good player you can adopt to MP, in very short time... But Corlagon, you should know that testing doesn't mean only testing the difficulty....
"Rage against the system, the system, what kills the human spirit."
Um, I do "mean"... It's more or less a given that if you play against humans with brains instead of the slow-witted A.I. you're likely to become a stronger player. I've played single-player for years, yet if I took up Multiplayer tomorrow I would almost certainly be smashed into the ground.
Anyway, we ought to return to the topic. Of course testing does not mean testing difficulty, but I'm sure someone who has more experience with playing the game would be of more use than myself, for instance. There's little use in volunteering if you can't finish the map because some part is too hard for you while people who can play the game will find it easy.
Anyway, we ought to return to the topic. Of course testing does not mean testing difficulty, but I'm sure someone who has more experience with playing the game would be of more use than myself, for instance. There's little use in volunteering if you can't finish the map because some part is too hard for you while people who can play the game will find it easy.
- HodgePodge
- Round Table Knight
- Posts: 3530
- Joined: 06 Jan 2006
Oh, I find it that we are on topic, discussing, the testing, of a unique campaign...
Since it's not my map/campaign, I don't have a reason to discuss this with you, I was just stating that it doesn't need too much of playing skill to be a tester. If I was a mapmaker I would like to map to be tested by "less good" players also. I saw this trick used by Humakt and I think it's a good one... but if you don't have time to test you're more than understood....
Since it's not my map/campaign, I don't have a reason to discuss this with you, I was just stating that it doesn't need too much of playing skill to be a tester. If I was a mapmaker I would like to map to be tested by "less good" players also. I saw this trick used by Humakt and I think it's a good one... but if you don't have time to test you're more than understood....
"Rage against the system, the system, what kills the human spirit."
Who is online
Users browsing this forum: No registered users and 31 guests