fheroes2: Resurrection

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
sirDranik
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Re: Free Heroes of Might and Magic II Resurrection

Unread postby sirDranik » 16 Aug 2023, 13:29

Dear players of Heroes of Might and Magic II and fans of the fheroes2 project!

A month of work has passed and our team is presenting the newest version of fheroes2 engine - 1.0.7! As usual, we are going to cover the most interesting changes in this release.

First of all, the AI got a huge boost in this update. Now AI heroes know how to use Summon Boat spell.
The team fixed multiple places with pathfinding logic, decisions during battles and also estimation of threats from enemy heroes and castles. AI heroes are going to be more practical towards their castles and when to attack enemy castles.
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The team is expanding the translation functionality of the engine, allowing more and more UI elements to be translatable. This is not trivial as the engine needs to generate these UI elements from scratch for all languages. Fortunately, we can make it happen.
Speaking of UI changes we also fixed the rendering of many windows. For instance, Battle Only dialog has properly rendered item lists where you can even right-click on items.
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Since touchscreen device owners, in particular Android devices, are limited to device capabilities the team expanded Android Toolset application to export and import save files. This helps players to transfer files between multiple devices.
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The work on the Editor continues and in the past month we added UI elements for different Brush types and now it is possible to draw terrains. As of now, the Editor is only for developers as it is not ready to be used but we are happily sharing news about the progress.
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This release also brings a lot of translation updates, and tweaks in animation in battles and more than 40 bugs have been fixed since the last release.

Thank you so much for your support of the project and also big thanks for everyone making this happen!

You could also support the project development on Patreon.

sirDranik
Peasant
Peasant
Posts: 74
Joined: 03 Aug 2020

Re: Free Heroes of Might and Magic II Resurrection

Unread postby sirDranik » 12 Sep 2023, 12:10

Dear players of Heroes of Might and Magic 2 and fans of the fheroes2 project!

Today we are releasing a fresh version of the fheroes2 engine - 1.0.8 release.
The past month the team has done a lot of things and we are pleased to share details about our work.

The most noticeable change every player will notice, is the enhanced look of the Save/Load file window. This window was expanded to support much longer filenames and not to be so compressed in size.
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The AI in this release became smarter during battles and will kite their shooters if necessary instead of waiting to get hit. On the other hand, on lower difficulties the AI's use of "Dimension door" spell has been given restrictions, making these modes easier.

The team spent a lot of time improving multiple aspects of the UI, including expanding existing translations, adding missing letters in fonts, and making more elements translatable. One of the examples of this work is translated vertical buttons.
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The work on the Editor continues. In this release, we completed terrain connections logic to make smooth transitions between terrain types.
An interesting fact is that the team is working on the translation part for the Editor in parallel. At the time when we make it accessible to the public, you will be able to use the Editor in a language of your choice.
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Besides these major changes, this release contains a lot of small changes to polish the game engine and make the game play even better. Adding High Score for multiplayer game, fixing rendering issues in the Kingdom Overview dialog, speeding up file loading and many more such things are included in this release. All major translations have been updated bringing most of them to 100% coverage.

More than 50 bugs were fixed for this release.

We hope that you will enjoy playing the fheroes2 game engine.
Thank you so much for your support!

You could also support the project development on Patreon.

sirDranik
Peasant
Peasant
Posts: 74
Joined: 03 Aug 2020

Re: Free Heroes of Might and Magic II Resurrection

Unread postby sirDranik » 13 Oct 2023, 11:05

Dear supporters of the fheroes2 project!

As usual, after a month of hard work, we are releasing a new version of the fheroes2 engine - 1.0.9 release, filled with updates, fixes and new features!

Based on feedback from the players we made the AI easier on low difficulties. This makes the game more accessible for more players and at the same time keeps the challenge for those who want on higher difficulties. The AI also got a boost in its battle logic and is smarter on the Adventure Map.

The team reworked the game settings on the Adventure Map. This allows players to change game resolution or language without exiting to the Main Menu. This is more convenient.
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Moreover, the Hot Keys dialog was upgraded as well and now it is easy to see all button mappings.
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Touch devices have an important update: during battles, players have to confirm actions. The first touch event just places the cursor at the touch point, displaying information about the action being performed. The second touch event is confirmatory and performs the corresponding action if and only if this action corresponds exactly to the action of the first touch.
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We reworked the "Continue movement" button's logic on the Adventure Map. A long press on this button cancels any created path for a hero. If a hero without a planned path stands on an object, then pressing this button will interact with that object.
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The work on the Editor continues and is gaining pace. During the past month, the team has been able to implement roads, streams, monsters and heroes placement in the Editor. There are more things to do before making the Editor public.
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Besides the major changes, the team updated several translations, fixed multiple issues in the battle's logic and rendering, and closed more than 40 issues since the last release.

Thank you so much for your valuable support and we hope you will enjoy the game!

You could also support the project development on Patreon.

sirDranik
Peasant
Peasant
Posts: 74
Joined: 03 Aug 2020

Re: Free Heroes of Might and Magic II Resurrection

Unread postby sirDranik » 19 Nov 2023, 03:54

Dear supporters of the fheroes2 project and Heroes of Might and Magic 2 players!

After a month of tedious work, we are presenting a new version of the fheroes2 engine - 1.0.10. As always today's release is full of compelling features and code changes.

The editor being the highest priority at the moment is evolving. Our team added an enhanced erase tool, the ability to put artifacts and treasures on the adventure map and also did important groundwork towards expanding the game with new future heroes. The current state of the editor is still not ready to be open to the public, but this is planned to be changed in the very near future.
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We made a lot of changes in relation to rendering and the overall UI of the engine in this release. A lot of small rendering issues were fixed, several dialogs were reworked and we were able to speed up graphics-related code as well. Speaking of UI, the team added a new hero action icon to separate situations, when a hero stands on an action object and when he needs to travel to another place.
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Additionally, we updated the town portal dialog to make it resizable in relation to game resolution and the number of available towns.
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The AI in this release received a huge boost in its logic: now it can use marketplace to speed up the castle’s development. Important to note, that the AI does not cheat and uses the same exchange rate as human players. The team improved the AI decision-making logic during battles regarding pathfinding and spell evaluation. This makes AI more competitive on higher difficulties.

As in every release before the team updated multiple language translations and fixed dozens of small UI and logic issues, totaling more than 30 issues being closed.

An important update: save files that are created by the engine older than 1.0.5 are not supported anymore. This is done to proceed with the Editor development by removing a lot of "hacks" for old saves. If you have save files older than 1.0.5 and want to play them, use 1.0.9 version to open and save these files. The engine will resave files in 1.0.9 format.

Thank you so much for your valuable and continuous support of the project and we hope you will enjoy the game.

You could also support the project development on Patreon.


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