Heroes III - Empire of The World II strange problem

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
crimsonbones
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Heroes III - Empire of The World II strange problem

Unread postby crimsonbones » 08 Sep 2017, 13:40

Hello, I recently started to play this map. I defeated Titan Master and decided to take Machina castle. But I cannot get there, since that Wolf Rider that spawned with the Month of Wolf Rider is blocking the only way i can get there. I am supposed to land on this only chunk of land and then waterwalk to the castle. I cannot kill him by waterwalking to him nor I can get to him with boat. Is there any way I can finish this map right now?
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Last edited by crimsonbones on 08 Sep 2017, 13:43, edited 1 time in total.

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Pitsu
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Re: Heroes III - Empire of The World II strange problem

Unread postby Pitsu » 10 Sep 2017, 11:36

Spawns from "month of x monster" are known to potentially ruin certain maps where a narrow landingzone is required for progress and the spawn can appear in a nearby square. If you can continue in any other way, you may try (I do not know the specific map that well), but most likely you need a save from before the month of wolf riders or a total restart for the map in order to continue.
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Pol
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Re: Heroes III - Empire of The World II strange problem

Unread postby Pol » 10 Sep 2017, 18:27

Which just reminded me that with HD mod & SP plugin, that can be prevented. HD mod allows to keep automatically two saves back. SP plugin can remove week of "Plauge" and "Double growth" - with exception of Imps, from Inferno Grail.

HD mod
SP Plugin
Last edited by Pol on 10 Sep 2017, 18:35, edited 1 time in total.
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