The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
csarmi wrote:1)No hero should learn more than one magic schools.
I disagree. I want all my heroes to learn from at least two different schools up to the third level, but especially the second.
One hero can't perform all the skills needed.
Depending on what spells are available, I want multiple heroes to be able to heal when needed or keep primary troublemakers occupied with something like Wasp swarm.
Allowed a preference, I'll start with Druid/Priest/Druid or Mage/Priest/Mage depending on where I happen to begin, then go with either an archer or lord depending on location assuming I there are primary spells available which would allow them to adopt a hybrid path.
As the game progresses, I prefer heroes strongest in Nature or Order.
I'm pretty sure what he means is that no hero should focus on more than one school (why? You can just cast one spell/round anyway). Getting a second one for the advanced class will slow down the development for the main one, and it's doubtful that any bonus beside the demonologist's is large enough to compensate. All this when playing competively, of course...
Last edited by Gaidal Cain on Apr 20 2006, 22:12, edited 1 time in total.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
I vote for Combat+Life, ehmmm or wait, maybe combat+nature if the 1st isn't possible. Ups sorry, is it only available for magic? no combat? then I'm very sad to say I have no favourite magic school. It's all depend on actual map, fight and my humour while playing. I.e on Sunday, I hear some sound of bells from the church near to my house and say to myself, okay, let's be a good man and learn some goddy magic. But on Thursday, as I'm in bad mood because of everything, I will be the evil and use some bloody lightning spells to kill you^^!
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SmokingBarrel wrote:I have always been a loner (Banedon should understand me), why no one pick death magic Chaos follows cloesly... Death got some okay buff skills but not anywhere good compared to life, they got the awesome hand of death, mass cancellation...
And Demonologists is one of my favourite classes.
It's hard to build a demonologist and that means they're awesome!
I didn't pick death but it is one of the best magic schools imo because you learn things so quickly
This minor magical charm captures the viewer's attention and distra... ooo, pretty...
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