Megom Chronicles Project

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
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Ehlesgens!
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Unread postby Ehlesgens! » 24 Aug 2013, 18:22

Don't worry Duzeom, I didn't and won't abandon you :) I was waiting for you to answer my last e-mail :) I'm done with the three drawings we talked about :)

Sincerely
Ehlesgens!

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Karmakeld
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Unread postby Karmakeld » 25 Aug 2013, 07:53

show some teaser pics, please...
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Unread postby Duzeom_ » 25 Aug 2013, 08:41

hello Ehlesgens!

I wrote you a private massage :D
good to hear from you :)

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Ehlesgens!
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Unread postby Ehlesgens! » 25 Aug 2013, 14:52

@Karmakeld I don't know if I can, you are supposed to unlock them by playing the campaign and finding a password :) but If Duzeom wants me to show something, I could show the first drafts of each picture :)

@Duzeom I've seen the pm just now ^^ there must have been some form of bug on my side of the e-mail thingy, wouldn't be the first time ^^

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Unread postby Karmakeld » 25 Aug 2013, 20:29

sounds quite interesting.. first drafts would be cool.. please Duzeom, please..
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Everytime you throw dirt, you loose a little ground

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Unread postby Duzeom_ » 25 Aug 2013, 22:27

Ehlesgens! wrote: @Duzeom I've seen the pm just now ^^ there must have been some form of bug on my side of the e-mail thingy, wouldn't be the first time ^^
i didn't get it...

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Ehlesgens!
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Unread postby Ehlesgens! » 26 Aug 2013, 14:03

Duzeom_ wrote:
Ehlesgens! wrote: @Duzeom I've seen the pm just now ^^ there must have been some form of bug on my side of the e-mail thingy, wouldn't be the first time ^^
i didn't get it...
You said you sent me a pm, and I said I had just read it

The rest is about the e-mail, there was probably a bug when I sent my response, it has happened before so it's very probable it happened again :)

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Unread postby Duzeom_ » 26 Aug 2013, 15:40

oh sorry I just mistaken seen with sent. Too much work indeed ;p

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Ehlesgens!
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Unread postby Ehlesgens! » 28 Aug 2013, 12:18

Duzeom_ wrote:oh sorry I just mistaken seen with sent. Too much work indeed ;p
Indeed ;)
I just sent you a message, tell me if you didn't get, and I'll try sending it to you here :)

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Unread postby Duzeom_ » 28 Aug 2013, 20:41

I received your e-mail and responsed to it :)

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Unread postby Karmakeld » 15 Sep 2013, 22:24

hey Duzeom.. how the project going? Still testing map 5? I'm still having my 5th map tested (seems like you're gonna outrun me by miles), then I decided to do a few changes for my 3rd map for higher difficulties. Very bad idea, as it turned out there were several loopholes. E.g a task that with the right skills and artifacts could be completed in 7 days turned out to be completeable in just 1 day with the right knowledge 8| one step forward and two steps back.. anywho don't forget the monthly update :)
I'm silent in seven languages - and I got all my familys fear.
Everytime you throw dirt, you loose a little ground

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Unread postby Duzeom_ » 18 Sep 2013, 21:03

I have tested 6th map and now I am currently testing map 7th - the one before last map. I have decided to change few things but still it isn't a lot. A slow progress is mainly a result of a job... I was thinking of releasing the beta version still in september, but it will be rather october.

During the works on this campaign my script skill improved, so that I can see all these stupid solutions in MC:ToS, which now I would make totally differently.

For list of major changes see the fan website.

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Unread postby Duzeom_ » 07 Oct 2013, 19:55

I am currently testing the last 8th map. As I thought - making a map challanging for high level heroes with lots of bonuses and additional skills is hell of a job. That's why the last maps are the hardest to balance. I am doing this in easy way - more enemy creatures :devil:

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Unread postby Duzeom_ » 26 Oct 2013, 10:52

For the ones who were waiting ... Great news!

I finished the campaign made some changes and fixes, and now there is beta version of Megom Chronicles: Memory Crystal!

So now I am searching for those brave ones who want to test it. The game is 100% playable has minor bugs, text typos and so on. It needs more polishing do that's why I am introducing you to open tests!

Test will allow you to play this game as one of first! You will receive extra map of Aalondor, which you will need during tests. You will receive also "Tester's Diary" a small Excell file where you can find methodology of testing and space where you can write found bugs.

I am seaching from 3 - 5 testers no more no less. It will be good to test it on various levels of difficulties so I will choose people according to their gaming skills.

Please write your applications to e-mail adress: mich.krajewski[at]gmail.com
Write down on which difficulty you will be playing. I warn you - campaign is rather hard.

Campaign properties:
Game version: Equilibris v3.51 (You can download it here: EQ mod)
Players: 1
8 Maps: M, M, L, XL, M, M, L, XL

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Unread postby Karmakeld » 26 Oct 2013, 13:20

Looking forward to this :-D
I'm silent in seven languages - and I got all my familys fear.
Everytime you throw dirt, you loose a little ground

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Unread postby Duzeom_ » 26 Oct 2013, 13:24

Do you want to test it?

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Unread postby Taro » 26 Oct 2013, 20:21

I want test this one. On third or fourth difficulty level. I could also on fifth but lately I don't like too hard gameplay. So find another hardcore :devil:

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Ehlesgens!
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Unread postby Ehlesgens! » 26 Oct 2013, 22:37

I would love to test it :) !
I could test on difficulty 1 to 3 and do proof-reading :)

ps: I'm still working on the drawings I told you I would redo :) But I would really love if you could send me a few sources of inspirations for the "golems" ;) (So that I do something closer to your idea this time ^^)

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Unread postby Duzeom_ » 27 Oct 2013, 07:49

what is proof reading? :)

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Ehlesgens!
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Unread postby Ehlesgens! » 27 Oct 2013, 11:54

Duzeom_ wrote:what is proof reading? :)
Making sure there are no mistakes in the text :)


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