The Spoiler of 'Wayfarer'

The old Heroes games developed by New World Computing. Please specify which game you are referring to in your post.
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benbird
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Unread postby benbird » 22 Dec 2010, 08:13

pick up the hidden artifact---ogre's club of havoc

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Unread postby benbird » 22 Dec 2010, 08:14

visit the oasis firstly

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Unread postby benbird » 22 Dec 2010, 08:16

then kill the wyverns,it's a very hard combat 8|

first ,rocs had been put in the below position because 3 wyverns can't kill 1 roc in 1 turn.

cast 'slow'
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Unread postby benbird » 22 Dec 2010, 08:21

the cyclops kings shoot 4 wyverns,it need high morale,or reload.

then they can kill 1 troops

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Unread postby benbird » 22 Dec 2010, 08:22

cast 'cure' in the 2nd turn.

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Unread postby benbird » 22 Dec 2010, 08:23

cast 'bless' in 3rd round

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one hobgoblin protects rocs,2 protect the cyclops kings

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Unread postby benbird » 22 Dec 2010, 08:26

then cyclops kings run away from wyverns,if the wyverns block its route,reload 8|

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cyclops kings shoot in another place,cast 'cure'.
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Unread postby benbird » 22 Dec 2010, 08:28

then cast 'haste' on the cyclops kings ,it run again :D

1 hobgoblin walk back to attract the wyverns

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then done it

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benbird
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Unread postby benbird » 22 Dec 2010, 08:29

very hard fight 8|

need cyclops kings have high morale and the wyverns have no morale.

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benbird
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Unread postby benbird » 22 Dec 2010, 08:30

then visit the oasis again and visit the stables

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Unread postby benbird » 22 Dec 2010, 08:32

kill the basilisks,easy combat.
just cast 'slow' .

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benbird
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Unread postby benbird » 22 Dec 2010, 08:33

put the rocs into the dune

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Unread postby benbird » 22 Dec 2010, 08:34

build the hall of valhalla

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Unread postby benbird » 22 Dec 2010, 08:37

send some troops on m1w2d3,I haven't builded orc tower,so I have no orc because this monster is not necessary for me 8|

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Coconut
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Unread postby Coconut » 22 Dec 2010, 12:28

Great strategy thread, and amazing to see these battle tactics played out. My compliments, benbird.
I would never dream of taking on monster stacks myself with odds like this; I would never think I could win, let alone winning and not losing a single unit!

I have a question, though. In the second battle picture of this thread - the one with the dwarves and the troll - you see that battlefield layout, and the clover allows that one spot where the troll can stand being covered from all sides but one. I've seen similar pictures in at least the 'Way Home' thread, where the layout of the battlefield plays a crucial role in the hero's survival - and I'm puzzled.
This can be no coincidence; mapmakers must be deliberately using this, but how do they create this? Maybe I'm a noob, sorry, but I'm also very curious about this.

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benbird
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Unread postby benbird » 22 Dec 2010, 14:38

Coconut wrote: I have a question, though. In the second battle picture of this thread - the one with the dwarves and the troll - you see that battlefield layout, and the clover allows that one spot where the troll can stand being covered from all sides but one. I've seen similar pictures in at least the 'Way Home' thread, where the layout of the battlefield plays a crucial role in the hero's survival - and I'm puzzled.
This can be no coincidence; mapmakers must be deliberately using this, but how do they create this? Maybe I'm a noob, sorry, but I'm also very curious about this.
thank you firstly!
About the terrain,this can be predicted by some tools.However,the tools is created by a Chinese master :) ,but it is written in Chinese.
by this tools you can make sure what's the terrain like in the combat on every coordinates about H3.

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Unread postby benbird » 23 Dec 2010, 02:37

next day,Yog takes the rocs and drinks water

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Unread postby benbird » 23 Dec 2010, 02:40

build blacksmith

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Yog enters the town and buys 1 ammo cart,then recruit severl cyclops kings and hobgoblins to start,I have no money now

:ill:


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Unread postby benbird » 23 Dec 2010, 02:42

attack this guard B-)

P+1 can not be visited,or you can not arrive this garrison.

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Unread postby benbird » 23 Dec 2010, 02:45

eh,'fly a kite',if you don't know how it means,please look my another spoiler of 'way home'

slow the enemy,and use rocs attract them,cyclops kings shoot.

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