weekly event
weekly event
I know there is a way to set up an event to happen once a week when visited by a hero (i.e. windmill). I read it before but I can't find it now. Can someone help me with this? Thanks.
Re: weekly event
You mean a custom scripted object or a placed (blue) event or something?Lamaclown wrote:I know there is a way to set up an event to happen once a week when visited by a hero (i.e. windmill). I read it before but I can't find it now. Can someone help me with this? Thanks.
There are probably several ways to do this but one of the simplest is to use the PO receiver to set a PO "variable" for that square when visited. Then simply check for the PO variable in your object (or event) trigger and if it's already set, exit.
Then use a weekly day 1 timer to reset the PO number again at the start of the week. If you have multiple objects, use UN:U and a DO loop to loop through all of them at the start of the week.
- Fnord
Sorry Fnord,
Its not that what you told me doesn't work it is simply that I don't get it. I have been playing around with it trying to understand it and get it to work before I asked for help again but I am not able to get it.
What I am trying to do is create a pond (only one on the entire map)whose surface turns to gold when the sun hits it at the beginning of the week. Whatever player gets there first collects 7500 gold.
One problem I had is that once a player triggered it, there was no need for it to be revisited because the gold was automatically added to the owner at the beginning of the week.
I tried fixing that but now the event automatically triggers on day one giving gold to every player.
Aaargh!!! Any words of wisdom anybody?
Its not that what you told me doesn't work it is simply that I don't get it. I have been playing around with it trying to understand it and get it to work before I asked for help again but I am not able to get it.
What I am trying to do is create a pond (only one on the entire map)whose surface turns to gold when the sun hits it at the beginning of the week. Whatever player gets there first collects 7500 gold.
One problem I had is that once a player triggered it, there was no need for it to be revisited because the gold was automatically added to the owner at the beginning of the week.
I tried fixing that but now the event automatically triggers on day one giving gold to every player.
Aaargh!!! Any words of wisdom anybody?
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