WoG Campaign Help

Official forum of the Wake of Gods mod to Heroes of Might and Magic III.
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EDN
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Unread postby EDN » 11 Nov 2006, 16:25

I don't know either... you could try a code to get some army and then attack them. After that you could delete those men again... :D

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The Mad Dragon
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Unread postby The Mad Dragon » 11 Nov 2006, 16:30

I could, but the NWC codes don't seem to work for me.

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Unread postby Pol » 11 Nov 2006, 18:27

That's true, you will need WoG codes :-p

Warning, hard spoiler below, proceed on your own risk!
(Use this when you will be in combat, hit enter and write:WOGFRODO)
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Unread postby The Mad Dragon » 11 Nov 2006, 18:43

Man, this is bad when I have to resort to cheats to actually progress in the game.

EDIT: Ok, I really don't know what the issue was, but it seems to be fixed now. I guess when I did the WOGfying of the map, it messed up.

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Unread postby sputnik » 15 Nov 2006, 07:57

I followed the instructions in the walkthrough, and when I came to the Gorynych, it didn't join me, it attacked me.

How do I get the Gorynych to join me?

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EDN
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Unread postby EDN » 15 Nov 2006, 08:07

talk to the thunderbird first

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Unread postby sputnik » 15 Nov 2006, 09:16

EDN wrote:talk to the thunderbird first
Thanx! :-D

Now I'm on the 2nd mission. How do I get all the squares in the "chessboard" in the same colour?

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Unread postby Pol » 15 Nov 2006, 09:47

...EDIT: Ok, I really don't know what the issue was, but it seems to be fixed now. I guess when I did the WOGfying of the map, it messed up.

Yes, WoG campaigns should not be wogyfied in any circumstance, as that, I missed the option that someone may try it :D - it's because they are already scripted so with wogification you will screw the existing scripts. Same for wog maps, if they have scripts already then they should not be wogified.
"We made it!"
The Archives | Collection of H3&WoG files | Older albeit still useful | CH Downloads
PC Specs: A10-7850K, FM2A88X+K, 16GB-1600, SSD-MLC-G3, 1TB-HDD-G3, MAYA44, SP10 500W Be Quiet

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Unread postby EDN » 15 Nov 2006, 12:32

Image

1. Make the ground look like the red mark I've made.

2. Place a creature at the place I marked green.

3. Go to the light blue obelisk.

4. Attack your creature in the blue mark, it will flee.

5. Just go and grab the grail :D

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Unread postby sputnik » 17 Nov 2006, 08:30

And then...? I've grabbed the Grail and built a castle. How do I continue?

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Unread postby EDN » 17 Nov 2006, 10:58

You demolish the town and then go to right a bit before turning up untill you find a lot of buildings, that will become your "new" town. (you have 1 week, 7 days)

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Unread postby The Mad Dragon » 17 Nov 2006, 14:57

Yea, I had trouble trying to find the new town and rand out of time.

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EDN
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Unread postby EDN » 17 Nov 2006, 15:25

Well... I went back to my "first" town each 6 day, found it second week :proud:

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The Mad Dragon
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Unread postby The Mad Dragon » 17 Nov 2006, 16:05

har har. Aren't you a lucky duck?

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Unread postby EDN » 17 Nov 2006, 16:33

Nope, after that I got no longer... or I died and didn't want to continue ;|

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Unread postby The Mad Dragon » 17 Nov 2006, 16:47

How about you send me your gave save at the 2nd town? :D

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EDN
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Unread postby EDN » 17 Nov 2006, 18:07

Then I need your yahoo or skype account...

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Unread postby The Mad Dragon » 17 Nov 2006, 19:57

clicky my yahoo thing on my name


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