What's happening with WoG 3.59?

Official forum of the Wake of Gods mod to Heroes of Might and Magic III.
User avatar
Acid Dragon
Leprechaun
Leprechaun
Posts: 13
Joined: 06 Jan 2006

Unread postby Acid Dragon » 30 Apr 2007, 19:26

... and a 'few' days later i'll probably finish some beta, gamma, delta or whatever version of New Upgrades 2.0.

grab a quick look:
http://www.acidcave.com/temp/nu2.gif

and doom3d? sorry for being ignorant, but I think I missed your mod somehow... could you post a link or sth?

User avatar
Supreme Archangel
Leprechaun
Leprechaun
Posts: 19
Joined: 06 Jan 2006

Unread postby Supreme Archangel » 02 May 2007, 04:08

Acid Dragon wrote:... and a 'few' days later i'll probably finish some beta, gamma, delta or whatever version of New Upgrades 2.0.

grab a quick look:
http://www.acidcave.com/temp/nu2.gif

and doom3d? sorry for being ignorant, but I think I missed your mod somehow... could you post a link or sth?
Are you the creator of acid cave mod??? I go to this page http://www.wog.acidcave.com/ but I can't read anything because it is not english. Please help me :D

User avatar
Acid Dragon
Leprechaun
Leprechaun
Posts: 13
Joined: 06 Jan 2006

Unread postby Acid Dragon » 02 May 2007, 12:33

Acid Cave is the name of our website (and a place some of us call home :D).

The mod's name is simply New Upgrades.

Go to http://www.wog.acidcave.com/upgrades.php - This part was translated.

And not a word about sorceresses or nomads :P... this WILL be changed. soon.

User avatar
doom3d
Peasant
Peasant
Posts: 73
Joined: 31 Jan 2006

Unread postby doom3d » 02 May 2007, 20:34

Acid Dragon wrote:...
and doom3d? sorry for being ignorant, but I think I missed your mod somehow... could you post a link or sth?
It's not ignorance. It's natural curiosity. It seems, that I will be ready with Build10 tomorrow.. Homepage at http://doom3d.uw.hu
Mirrors: http://doom3d.atw.hu , http://doom3d.tvn.hu
(some files also hosted at http://heroes.hardwired.hu )

About the mod: a pair of new adventure spells, several other new options, and some modified team scripts. Pure ERM. 3.59 compatible. ;)

Plans for next release: Caravans, maybe some new spells.. 2007 Q3.

Doom3d (aka Eperbab)

EDIT: WoGmod build10 is out

Stoofanello
Leprechaun
Leprechaun
Posts: 7
Joined: 14 Jan 2007
Location: Marseille (France)

Unread postby Stoofanello » 04 May 2007, 10:14

Thank you for the link :) .We'll have a great game this week . One question : if i install build 10 , do i need to reinstall wog + script update if i want to install the next versions ?

Tcho !

User avatar
doom3d
Peasant
Peasant
Posts: 73
Joined: 31 Jan 2006

Unread postby doom3d » 04 May 2007, 11:26

Stoofanello wrote:Thank you for the link :) .We'll have a great game this week . One question : if i install build 10 , do i need to reinstall wog + script update if i want to install the next versions ?
Tcho !
WoGmod contains only script files. You don't need to reinstall WoG, or script Update. Next versions will overwrite actual script files.
If You have installed build8 or older, than now You may have to delete some obsolete mod files, like script99 /moved to script92/.
(other mods may also use script files in range 90-99, so be careful)

Stoofanello
Leprechaun
Leprechaun
Posts: 7
Joined: 14 Jan 2007
Location: Marseille (France)

Unread postby Stoofanello » 04 May 2007, 14:42

Ok ! thanks . I will make a back up every time i'll try to update WOG .

:)


Return to “Wake of Gods”

Who is online

Users browsing this forum: No registered users and 4 guests