Grove town

Official forum of the Wake of Gods mod to Heroes of Might and Magic III.
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Grove town

Unread postby Iluvatar » 02 Jul 2010, 22:48

http://grovetown.acidcave.net/

Seems like we have a beta. Gonna test it right away :D

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Ojcar
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Unread postby Ojcar » 03 Jul 2010, 03:21

How does this work in-game, are you able to select it in the starting options of a map if starting town is set to random?¿.

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Leprechaun
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Unread postby Iluvatar » 03 Jul 2010, 09:46

For me it've replaced this swamp town from HoMM with grove town. New units, buildings etc., but town replaced.

Hopefully it will look different with final release, as I've seen video on YT which suggested that...

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Ojcar
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Unread postby Ojcar » 03 Jul 2010, 11:35

i dont understand at all what you say :( :rofl:

so you mean this town replaces another existing town?. And if you install this, all towns of that kind becomes replaced?

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Unread postby Iluvatar » 03 Jul 2010, 11:44

That's exactly what I mean. Sorry :ill:

But possibly final version may be better :proud:

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Ojcar
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Unread postby Ojcar » 03 Jul 2010, 11:44

Iluvatar wrote:That's exactly what I mean. Sorry :ill:

But possibly final version may be better :proud:
cool, thanks :devil:

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Leprechaun
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Unread postby Iluvatar » 04 Jul 2010, 10:21

For me game crashes every time I shoot with the commander from Grove town :( well - still beta ;)

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dark raider
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Unread postby dark raider » 10 Sep 2010, 11:55

any news as when the final version is coming up?


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