Topic says it all kinda. How to change the growthrate / growthrate function of neutral stacks (on random maps) ?
Alrdy checked the 57 script, but sadly it only adjusts a static number to neutral stacks at start. And my erm skills are like non existent yet. Since i like to play large random maps i rather like to keep the stacksizes at beginning of the game as it is but have (much) bigger stacks after game continued (eg at end of 2. month).
Something like a free definable growh-function that starts slowly but raises non linear.
As i understand it, it needs a script that not done by post instruction trigger but runs always after the normal growth of stacks is done
Official forum of the Wake of Gods mod to Heroes of Might and Magic III.
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