News, patches, updates..

Mobile game by Jon Van Caneghem studio VC Mobile Entertainment. Beautiful offspring with Might & Magic touch. All your quests lead to adventure!
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Galaad
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Re: News, patches, updates..

Unread postby Galaad » 15 Oct 2017, 11:39

Steven Aus wrote:I decided to stop playing Creature Quest because I was spending too much money and also getting crooked neck from looking down so much as well as a bit of RSI. Anyway, just my 2 cents, everyone plays games they want to and spends their money how they want.
Well you can still play without paying, if you can accept to settle for lower PvP rewards.
I agree game is too expensive right now. The thing is, Kingdom and all introduced new ways to spend diamonds but no new way for diamond income either. So a F2P progression seems really too slow now, the pacing is wrong. I hope they realize it and do something about it.
Last edited by Galaad on 15 Oct 2017, 11:41, edited 1 time in total.

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Re: News, patches, updates..

Unread postby Pol » 16 Oct 2017, 14:10

Hmm, I did paid for the game but only equivalent of a normal game price. No way that I would spent additional real money for virtamonds.

And you don't need to spend anything, which is only rewarded by slow progress. However you can get your diamonds (& other resources) from quests and rewards and above level cca 200 the rewards are very nice.

After Spooktacular update there are so many questions..?

I'm afraid that I cannot help with 'crooked neck'. Were you playing on cellphone or on the PC?
Last edited by Pol on 16 Oct 2017, 14:50, edited 1 time in total.
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Re: News, patches, updates..

Unread postby Avonu » 25 Oct 2017, 06:30

Image

So, it seems we will have new top Dungeon defender: AoE, Mana Drain, blue.

BTW - isn't it the Kraken from Clash of the Titans?
Last edited by Avonu on 25 Oct 2017, 08:37, edited 2 times in total.

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Re: News, patches, updates..

Unread postby Panda Tar » 26 Oct 2017, 15:36

Why a hand and a pincer? :D It's a Slardar version of Dave Jones. It could be all tentacley. :slap: But it sounds annoying, by the looks of it.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Re: News, patches, updates..

Unread postby Galaad » 26 Oct 2017, 21:59

Is been a while players are asking for mana draining units, but we were more thinking about smalls and mediums for dungeon defense. :P

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Re: News, patches, updates..

Unread postby Pol » 19 Nov 2017, 21:47

New quest "Hungry Harvest", to collect Griffins, Lava Crocodile or Fire Dancer also, you can get here nice side reward with color fragments - very useful. Would vote for this to remain (somewhere, so you wouldn't need to play required quests as Squire or Knigh to get them).
Last edited by Pol on 21 Nov 2017, 16:12, edited 1 time in total.
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Re: News, patches, updates..

Unread postby Pol » 01 Dec 2017, 13:08

New quest (Harvester variant), new beautiful graphic but (at least for me) creatures don't drop.
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Re: News, patches, updates..

Unread postby Avonu » 01 Dec 2017, 13:51

Due to a scheduling error, the Quest Coal Blooded is currently playable. As part of our 1.6 update, we were in the process of updating this map and you may experience issue if you choose to play it. We working on correcting the scheduling error, which will result in Coal Blooded no longer being active but in the meantime, if you chose to play the Quest be aware you may run into some minor issues.

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Re: News, patches, updates..

Unread postby Pol » 01 Dec 2017, 21:21

I know, but the quest stays on its own. Although it may be because I really like the Christmas decorations and the free shop. :D

Plus, it won't be the same, after they will update it. Some creatures will change, so far that can be assumed.
Last edited by Pol on 01 Dec 2017, 21:28, edited 1 time in total.
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Re: News, patches, updates..

Unread postby Galaad » 02 Dec 2017, 10:01

Update 1.6 looks amazing!

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Re: News, patches, updates..

Unread postby Pol » 02 Dec 2017, 22:40

Maybe, perhaps?

What I could say more. The list of changes is long, but some of them are not yet in effect. I guess that we will kinda need to wait, someway like it was with previous 1.5 big patch.

After that some proper testing would be in order. I have Worm and Pegasus, though no one of them is fully awakened. I'm especially interested in Pegaus this time, although, previously how they nerfed Unicorn was also good.

Still, you just cannot only add. This starts inflation effect. CQ should use a proper measurement system.
Last edited by Pol on 02 Dec 2017, 22:44, edited 2 times in total.
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Re: News, patches, updates..

Unread postby Galaad » 06 Dec 2017, 23:50

Hey we made the news :D

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Re: News, patches, updates..

Unread postby Pol » 08 Dec 2017, 12:22

Sweet! :D
So, is now time, to create a ring.
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Re: News, patches, updates..

Unread postby Galaad » 12 Dec 2017, 19:44

Update 1.6 will be live in couple hours, after summoning event is over!

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Re: News, patches, updates..

Unread postby Pol » 13 Dec 2017, 08:59

It's up!

Full changelog is available here

Excerpt:
  • Gold and Experience bonus is back in shop
  • Lady of the Lake offer price decreased // But it's broken, you cannot buy for decreased prices..
  • Added Shields and Guild leaving cooldowns
  • Second Combo Dot set available for creatures // Don't see it.
  • In DC is now visible Castle level, yay!
  • More creatures in storage, up to 700
Last edited by Pol on 13 Dec 2017, 09:05, edited 3 times in total.
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Re: News, patches, updates..

Unread postby Avonu » 13 Dec 2017, 11:21

Pol wrote:[*] Lady of the Lake offer price decreased // But it's broken, you cannot buy for decreased prices..
:confused:
I bought stuff from her (for 68 diamonds - 9% Kingdom discount upgrade) and it worked all right. I got the same kind of reward as before the latest patch (1 idol, 2 epic essences, 29 power totems), so only the price went down (from IIRC 99 diamonds to ~75).

Oh, and drop chance from events seems to be improved a little. Maybe it's my luck but in last two events I got 1 legendary from each multi-summon. I spoke with friend about it and he noticed better drops too.
Last edited by Avonu on 13 Dec 2017, 11:45, edited 2 times in total.

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Re: News, patches, updates..

Unread postby Galaad » 13 Dec 2017, 14:38

Avonu wrote: Oh, and drop chance from events seems to be improved a little. Maybe it's my luck but in last two events I got 1 legendary from each multi-summon. I spoke with friend about it and he noticed better drops too.
I also did one pull and got a sandworm (legendary). People have been complaining so much for so long about multi-summons them improving the rates isn't out of the realm of possibilities. ;)

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Re: News, patches, updates..

Unread postby Pol » 13 Dec 2017, 17:28

@Avonu
Yes, they fixed it later. The problem was on server side not in the game.
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Re: News, patches, updates..

Unread postby Pol » 20 Dec 2017, 07:52

There's going new optional update coming up for Creature Quest that fixes minor visual issues related to the summon event.
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Re: News, patches, updates..

Unread postby Pol » 30 Jan 2018, 21:48

Image
There's upcoming patch 1.7, full list is available here.
  • Finally! Collect all button (auto pick up) on quests should be available. :D
  • Better scaled rewards. (From combats and for newcomers in first 7 days.)
  • New Creatures & others, see the full list link above.
  • As previously is not clear, when will hit that exact day. And as previously it may consist from more consequential patches.
  • Current nerfing stream is called HP will smooth everything, accordingly Angel, Devil, Occultist, Marid, Medusa and Shadow Temptress will receive a HP boost. Why on the picture are Baroness, Medusa and Succubus remains to be a mystery or mistake ..to be continued
Last edited by Pol on 30 Jan 2018, 21:49, edited 1 time in total.
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