gourley4p wrote:You (not all negative reviews, but especially you) seem to have an agenda to sabotage the game because you are so mad about the design.
Let's stop ad-hominem accusations if you please.
Panda Tar wrote:The justicar ability seems to be working as intended from my reading of the text. However, it is possible that it is not working as intended and is bugged. Thankfully, someone has reported it so that we can get an answer.
Yup, the difference is only trying to understand if those justicars are retaliating furies (which would then be right even with their no retaliation ability) or retaliating gnolls but affecting furies instead (which is something not really logical, then it could be a bug).
Avonu wrote:Nope, not at all.
If you looking at neutral units at all, then Inferno should have better chances - we have 2 neutral Demon units.
Current the best chances to arrive, if there will be any expansion pack at all, has Dwarven Fortress.
Kalah wrote:I still haven't tried the editor or multiplayer, though, and I'm told that's where the real problems lie.
Galaad wrote:Kalah wrote:I still haven't tried the editor or multiplayer, though, and I'm told that's where the real problems lie.
Obviously these have to be fixed but I think you are being told wrong. I will sound like a broken record again but IMO as long as the Team refuses to rework skill system, magic system, hero specials, remove the level cap, creature abilities, as well as most skills and spells, the game has little replayability. I can assure if some people enjoy the game as it is now, they will be bored of it in one year or two max. Meanwhile, over a decade years old games h3 and h5 are in their modding golden age...
cjlee wrote:Really don't understand how Ubisoft stays in business.
Panda Tar wrote:cjlee wrote:Really don't understand how Ubisoft stays in business.
By giving them a second chance.
markkur wrote:As far as negativity, there is a fact about people on-line. Most people seem to post when angry and not when happy. i.e. As an H5 map-maker I would hear about my broken-wand but not much about my "displayed-magic". It was not until my maps were not available for a time that I started hearing from folks that "really like my maps" or "play no other"...all of that sort of sentiment. It seems to me that's how most folks must be today...long on criticism...short of praise.
markkur wrote: It seems to me that's how most folks must be today...long on criticism...short of praise.
Panda Tar wrote:markkur wrote: It seems to me that's how most folks must be today...long on criticism...short of praise.
I think it intensifies when factual problems become too frequent, repeating over the years, forcing its way into normality. I'm using Ubisoft as an example of lack of tact and quality competence.For a company such as that, they don't need praise, because it would naturally reflect on their sales. But it seems they can afford criticism, for all the good that pseudo-praise did to them.
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