hey im new and got a noob question
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- Leprechaun
- Posts: 1
- Joined: 14 Dec 2008
hey im new and got a noob question
so time for a noob to ask a question, me and my friend were playing together and the computer takes forever to do its turn its kinda random its like sometimes 1 computer is fast and then the other one is just really really slow it takes like 3 minutes for it to finish and its annoying like crazy, is there any mods or anything to do to force it to go faster?
No.
If I remember correctly there is a way to set a 'time limit' for the AI, but that would also make it very stupid in those long turns (since you 'kick it out' of its turn), so I'm not sure if you'd really like it.
If I remember correctly there is a way to set a 'time limit' for the AI, but that would also make it very stupid in those long turns (since you 'kick it out' of its turn), so I'm not sure if you'd really like it.
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.
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- Peasant
- Posts: 98
- Joined: 03 May 2007
I know the feeling. I just completed an impossible size map called "Agression". It took me a week to get through it, 13 months of game time. The long waits were a pain. I even doubled my RAM from 2GB to 4GB and no increase in speed. I don't think the graphic card is the answer because it is waiting for the computer to think things through. Maybe Nival needs to better engineer the memory and CPU usage for the engine.
- ThunderTitan
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BINGO...Ed Robinson wrote:Maybe Nival needs to better engineer the memory and CPU usage for the engine.
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- Ironmallet
- Leprechaun
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I can only second that, the game's optimization sucks. I get these unexplainable slowdowns. For example, after Vampire Princes apply Torpor to their target, my FPS drops into the teens for the next 5 or so seconds without any logical explanation. And this is just an example.ThunderTitan wrote:BINGO...Ed Robinson wrote:Maybe Nival needs to better engineer the memory and CPU usage for the engine.
My PC, I'm sure, is more than ample for H5... but I digress...
Wasn't there a mod that limited the number of AI heroes? Would that help? Dunno if it was updated for TotE though...
Cartographer - maps and mapmaking
- ThunderTitan
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And TotE was actually better optimized then the previous ones from what i recall.Ironmallet wrote: I can only second that, the game's optimization sucks. I get these unexplainable slowdowns. For example, after Vampire Princes apply Torpor to their target, my FPS drops into the teens for the next 5 or so seconds without any logical explanation. And this is just an example.
My PC, I'm sure, is more than ample for H5... but I digress...
Disclaimer: May contain sarcasm!
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
I have never faked a sarcasm in my entire life. - ???
"With ABC deleting dynamite gags from cartoons, do you find that your children are using explosives less frequently?" — Mark LoPresti
Alt-0128: €
One major slowdown in battle are the effects, and the Dirt & Taiga terrain types. Especially Firewall used to lower the FPS considerably until I got my new comp (no slowdowns whatsoever now, even if I zoom out on the adv map at max)
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.
http://www.celestialheavens.com/forums/ ... highlight=Vlaad II wrote:Wasn't there a mod that limited the number of AI heroes? Would that help? Dunno if it was updated for TotE though...
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