Every faction except for the Inferno (and the Necropolis, but that one is obvious) has access to the Retribution subskill.
Why?
No retribution for Inferno?
- Metathron
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No retribution for Inferno?
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
To provide the game with some diversity.
I'm already disappointed that a lot of abilities are available to almost all classes in TotE, unlike being unique to only a small number of them like it was before.
I'm already disappointed that a lot of abilities are available to almost all classes in TotE, unlike being unique to only a small number of them like it was before.
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.
- Metathron
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I'm all for diversity, but giving this skill to 6 factions and not to the 7th (I'm not counting Necro) is not diversity, it just puts them at a disadvantage. Even more so since this is one of the strongest abilities one can aim for, and though I would like to see more abilities become unique to a specific faction, I wouldn't something as powerful as Retribution to be one of these unique abilities.
Jesus saves, Allah forgives, Cthulhu thinks you'd make a nice sandwich.
- blizzardboy
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I think Necropolis and Inferno both don't have retribution for the same reason: they can have massive amounts of units. Necro has necromancy, inferno has gating. I don't think giving these two zerg factions retribution would be a good idea.
Light magic/Retribution would be awesome for Inferno. Their units have wide damage ranges, so Bless+Retribution would dish out incredible damage.
Light magic/Retribution would be awesome for Inferno. Their units have wide damage ranges, so Bless+Retribution would dish out incredible damage.
Good point, I never thought of that. Gated units that can deal MORE damage, on top of hellfire...blizzardboy wrote:I think Necropolis and Inferno both don't have retribution for the same reason: they can have massive amounts of units. Necro has necromancy, inferno has gating. I don't think giving these two zerg factions retribution would be a good idea.
Light magic/Retribution would be awesome for Inferno. Their units have wide damage ranges, so Bless+Retribution would dish out incredible damage.
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