Best level 3 spell

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.

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In my opinion, the best level 3 spell is

Confusion (9 mana)
23
39%
Suffering (5)
1
2%
Fireball (10)
4
7%
Firewall (16)
0
No votes
Circle of Winter (9)
6
10%
Deflect Missile (6)
1
2%
Righteous Might (6)
1
2%
Blade Barrier (12)
3
5%
Earthquake (7)
2
3%
Phantom Forces (18)
18
31%
 
Total votes: 59

yuritch
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Postby yuritch » May 6 2008, 6:28

Confusion can be countered with Vampirism however (I suspect that's what the enemy did - Succubi become undead and immune to Confusion after that). Deflect Missile, on the other hand, can only be countered via Cleansing. That's the difference.

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blizzardboy
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Postby blizzardboy » Jun 12 2008, 0:28

Mass Confusion is teh suxs (on the receiving end). Wicked spell. Best 3rd overall.

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Panda Tar
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Postby Panda Tar » Jul 2 2008, 14:27

Phantom Force. Amongst all those, that's the one I use the most and the one I have better performance.
"There’s nothing to fear but fear itself and maybe some mild to moderate jellification of bones." Cave Johnson, Portal 2. :panda:

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Lord Lakely
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Postby Lord Lakely » Jul 4 2008, 12:54

I have three favourites: Confusion, Righteous Might and Phantom Forces.

All three of them lean towards IMBALANCE at Expert levle, and (though I like the other two more) it's Phantom Forces that got my vote; at Expert level you can clone Seraphs and Titans, tow very guillible candidates. I was was defeated by a Dungeon opponent who kept cloning his Stalkers. He had Expert Sorcery, Empathy and Distract. I didn't stand a chance :cry:

So it's Phantom Forces for me. Confusion is Second and Righteous Might is third.

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Asheera
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Postby Asheera » Jul 6 2008, 13:45

If we take into consideration the mass versions, then Confusion is by far the strongest. Phantom Forces is also a powerful spell, but it requires a lot of mana and the clones can easily be destroyed using a damaging spell.

Mass Confusion is just IMBA: No Enemy Retaliation and No enemy shooters? Not to mention it takes only 50% initiative to cast.
No matter how powerful one becomes, there is always someone stronger. That's why I'm in a constant pursuit of power, so I can be prepared when an enemy tries to take advantage of me.


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