Whats your favorite skill?

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.

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Corelanis
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Whats your favorite skill?

Postby Corelanis » Feb 17 2008, 22:04

Im just wondering what skills people like to use on their heroes and why they like them. I personally love retribution its in attack which I use on almost every hero and it gives an added benefit to high morale.
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Metathron
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Postby Metathron » Feb 17 2008, 23:07

Retribution is great, I will most often have it on a Barbarian.

Diplomacy. A classic skill that may allow you to overpower your enemies through sheer numbers.

Warlock's Luck. Double damage is amazing.

Counterspell. Mostly for preventing the enemy to cast that god awful Divine Vengeance. :grumpy:

Triple Ballista

Imbue Ballista. Arguably the best perk there is.

Master of Mind. For those Mass Slows and Mass Confusions, so your creatures can attack at leisure. :-D

Stunning Blow. Great skill on your Barbarian hero, especially in combination with the Powerful Blow ability.

Soldier's Luck. For bringing out those great special abilities that just won't trigger enough on their own.
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Postby Elvin » Feb 17 2008, 23:12

Mine would be secrets of destruction :) Creative ability and the knowledge with an extra spell is a great earlygame boost.

Other favourites are flaming arrows and warlock's luck, you can feel the power B-)
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tb5841
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Postby tb5841 » Feb 18 2008, 9:42

Mark of the Wizard wins it for me, closely followed by Imbue Ballista. Both so much fun.

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Postby Warmonger » Feb 18 2008, 11:55

Obviously Empathy. There's nothing better than fast hero B-)
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Metathron
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Postby Metathron » Feb 18 2008, 12:03

How could I forget MotW and Flaming Arrows?

Empathy is pretty good, but I find that the path leading up to it is often too compex which is why I usually don't envision it on my hero in the first place.
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Tensho
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Postby Tensho » Feb 18 2008, 12:13

1.Teleport assault
2.Flaming arrows
3.Retribution
4.Preparation
5.Snatch
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Ceres
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Postby Ceres » Feb 18 2008, 13:12

Secrets of Destruction baby!
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parcaleste
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Postby parcaleste » Feb 18 2008, 13:14

Turns out to be "Warpath", following shortly by "Mentoring" Image Thus for the non battle abilities, later I'll say and about the in bOttle ones :)

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Postby Mirez » Feb 18 2008, 15:24

artificial glory or march of the golems ftw :-D
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Postby danhvo » Feb 18 2008, 20:40

Metathron wrote:Empathy is pretty good, but I find that the path leading up to it is often too compex which is why I usually don't envision it on my hero in the first place.


For barbarians and rangers (and to some extent, knights), Empathy and Swift Mind are easy to get. They don't require Enlightenment. If I play one of these characters, these are the abilities I always try to get. Abilities that allow your hero to act first and act frequently are just too useful to pass up.

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Orfinn
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Postby Orfinn » Mar 15 2008, 18:01

MotW, Imbue ballistas. Man can get mines everywhere! And count in Warlocks luck, artifacts and so one... well, "boom chicka BOOOM!"

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AngelEyes
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Postby AngelEyes » Mar 17 2008, 14:27

Logistics - A must have!
Mentoring - Great mid to late game.
Master of Mind - Grants two of the best mass-spells in the game.

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Titanus
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Whats your favourite skill?

Postby Titanus » Mar 19 2008, 12:18

1)Master of Mind, for the already mentioned reasons.
2)Master of Abjuration, because creatures become so much more difficult to overcome, while an army's superiority in ranged damage is essentially cancelled.
3)Mark of the Wizzard, because you can do pretty much anything you want (especially in combination with Sorcery).

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RustedSorrow
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Postby RustedSorrow » Mar 20 2008, 17:29

Mark of the necromancer is my favorite. Unlimited mana is pretty handy.
Btw, what's the opposite spell of confusion and mass confusion in the school of light magic. Divine Vengeance(or is meant to be the opposite of puppet master or frenzy?)

I mean like suffering is the opposite of righteous might while weakness is the opposite of divine strength.

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Metathron
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Postby Metathron » Mar 20 2008, 18:45

There is no opposite.
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Markal
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Postby Markal » Apr 11 2008, 10:22

don't forget light and dark's 5th level obvious opposites

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Grumpy Old Wizard
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Postby Grumpy Old Wizard » Apr 15 2008, 23:39

Mark of the Wizard. Essential for a wizard. Let's you phantom image 2 stacks at once or lay down 2 mine fields at the same time.

Rune Lore. Rune magic is yummy.

Master of Mind: mass slow and mass confusion.
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Postby danhvo » Apr 16 2008, 0:22

Grumpy Old Wizard wrote:Mark of the Wizard. Essential for a wizard. Let's you phantom image 2 stacks at once or lay down 2 mine fields at the same time.


OK, it's not April 1st, so I must assume you're serious. How do you do these? I thought you can cast Phantom Forces only on friendly stacks and Mark of the Wizard only on enemy stacks, and you can't even target a stack with the Fire Trap spell.

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Grumpy Old Wizard
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Postby Grumpy Old Wizard » Apr 16 2008, 11:38

danhvo wrote:
Grumpy Old Wizard wrote:Mark of the Wizard. Essential for a wizard. Let's you phantom image 2 stacks at once or lay down 2 mine fields at the same time.


OK, it's not April 1st, so I must assume you're serious. How do you do these? I thought you can cast Phantom Forces only on friendly stacks and Mark of the Wizard only on enemy stacks, and you can't even target a stack with the Fire Trap spell.


MOW lets you target friendly or enemy stacks. So MOW your titans then cast phantom forces on your mages and you get phantom titans and mages. :) Phantom battle mages have the eldrich aura by the way.

Give the MOW + Fire trap a try, it works.

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Frodo: "I wish the ring had never come to me. I wish none of this had happened."

Gandalf: "So do all who live to see such times but that is not for them to decide. All we have to decide is what to do with the time that is given to us."


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