Magic Schools and Town Magic Guilds

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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Grey Pilgrim
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Magic Schools and Town Magic Guilds

Unread postby Grey Pilgrim » 29 Nov 2007, 15:37

I know I've read this somewhere, maybe here in the RT, or in one of the Heroes 5 manuals, but I can't find it now...
Which magic schools goes with which town magic guild? In other words, which two magic alignments are emphasized with which towns?
Thanks for the help!

GP

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Muszka
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Unread postby Muszka » 29 Nov 2007, 17:27

You can read about that, both in manual (can't remember wich page) and here in the forums to.
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Unread postby sfidanza » 29 Nov 2007, 19:24

In the manual, in the spells section.

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Angelspit
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Unread postby Angelspit » 29 Nov 2007, 19:29

Found it:

Academy: Light and Summoning
Dungeon: Destructive and Summoning
Haven: Dark and Light
Inferno: Dark and Destructive
Necropolis: Dark and Summoning
Sylvan: Destructive and Light

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aaelgr
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Unread postby aaelgr » 29 Nov 2007, 19:30

Fortress is Light and Destructive.

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Grey Pilgrim
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Unread postby Grey Pilgrim » 30 Nov 2007, 14:26

Thanks for the help, everyone! That listing is what I was looking for! I just couldn't find it...well, when you get to be my age...(sigh)

GP

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Unread postby Angelspit » 30 Nov 2007, 15:46

aaelgr wrote:Fortress is Light and Destructive.
And Stronghold is None and None. :D Thanks for adding the Dwarves, I forgot about them.

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Muszka
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Unread postby Muszka » 01 Dec 2007, 05:29

Angelspit wrote:
aaelgr wrote:Fortress is Light and Destructive.
And Stronghold is None and None. :D Thanks for adding the Dwarves, I forgot about them.
How can you say that? Barbarians have WarCries and... uhumm... WarCries. :D
In fact, they also have Shatter Magics, but that's just an Anti Magic.
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Wulfstan8182
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Unread postby Wulfstan8182 » 03 Dec 2007, 03:47

i think there's some info on that in either the spells or the town sections on CH.
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