Tribes End Game (Spoilers kind of)

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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Omega_Destroyer
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Tribes End Game (Spoilers kind of)

Unread postby Omega_Destroyer » 26 Oct 2007, 01:52

Does anybody know if there is a 5th map for the Wizard campaign?

The last fight is quite the pain. If it weren't for phantom forces and sacred vengence, I would have been toast.
And the chickens. Those damn chickens.

galaxy
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Unread postby galaxy » 26 Oct 2007, 04:31

heh, i was wondering if anyone had as much trouble with that last fight.

i went for arcane omni and i really wish i had more mass effect spells instead.

my tactic for that fight was to dogpile my creatures in one corner and just spam puppet master everyturn. tho divine vengence is a great spell to have followed with a resurrection.
~You hallow out my hungry eyes~

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Omega_Destroyer
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Unread postby Omega_Destroyer » 26 Oct 2007, 07:20

Mark of the Wizard + Vegence was a real life saver. It really helped me whittle down the stacks that murdered my army.
And the chickens. Those damn chickens.

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Elvin
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Unread postby Elvin » 26 Oct 2007, 12:21

That felt weird. I only used armageddon with warlock's luck(phoenix feather cape) and it was all I needed to cast to win the battle. Took many casts mind you but it was very effective.
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Unread postby Arveragus » 26 Oct 2007, 15:52

I did have some trouble with that fight, so I decided to trade in Logistics (no need to get around quickly anymore) and Summoning Magic (Banish was not half as effective as I wanted it to be versus the gated troops) for Luck and Light Magic (Master of Abjuration, Master of Wrath, Eternal Light). This made the fight a whole lot easier for me.

Long live the Memory Mentor!


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