LordErtz wrote:no thanks, ill borrow it.
Idleness2 wrote:Also, i might buy the expansion if they make it so that ghost, instead of having a 50% chance to not be hit, gets a 100% chance- as well as total magic immunity, including against irresistable magic, except that the necro can still cast raise dead on them.
joerginger wrote:What would a ghost die of if it's completely immune to hits or any kind of magic? Old age? Why would you need to raise any of them then? One ghost would be enough to beat everything in the game.
There might be a slight problem if you run into hostile ghosts, though - the creatures would just stare at each other until you or your enemy gets bored and surrenders...
joerginger wrote:What would a ghost die of if it's completely immune to hits or any kind of magic? Old age?
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