Garrisons and military posts-could they be better?
- Jolly Joker
- Round Table Hero
- Posts: 3316
- Joined: 06 Jan 2006
- PhoenixReborn
- Round Table Hero
- Posts: 2014
- Joined: 24 May 2006
- Location: US
The reason I said rarely is because there are obviously spaces for more than upgraded units as well. Once the map editor comes out there will be upgraded units in those dwellings dependent on the map maker.DaemianLucifer wrote:Rarely?How about never?PhoenixReborn wrote: It is just that as they are currently used they rarely have upgraded troops etc.
DemianLucifer wrote:
So I will concede the point. Apologies
However, at the risk of tempting you, I have recruited upgraded Dragons from a dungeon post underground in one of the Dungeon campaign maps. At least, I think I'm sure I have, probably. Possibly.
DL, You are right. I was sure I had seen an Angel dwelling, and therefore assumed the rest were available. Thinking more I can't actually remember what map the dwelling was on (I don't want to play the campaign again just to prove a point - particularly if I am still wrong ).Ive never seen a single creature dwelling of levels 4-7,only millitary outposts.Where did you see a dwelling for them?Tell me the map to check it out.
So I will concede the point. Apologies
However, at the risk of tempting you, I have recruited upgraded Dragons from a dungeon post underground in one of the Dungeon campaign maps. At least, I think I'm sure I have, probably. Possibly.
We will either find a way, or we will make one. Emperor Hannibal.
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Again,I think your memory plays tricks on you.You are probably referring to c4m5 where you have several outposts and a hill fort,so you can easilly upgrade your dragons there.Bonzer wrote: However, at the risk of tempting you, I have recruited upgraded Dragons from a dungeon post underground in one of the Dungeon campaign maps. At least, I think I'm sure I have, probably. Possibly.
And adding normanl dwellings for levels 4-7 shouldnt be hard,so it should be done.
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Yeppers. I am not positive, but i think it does also consider castle. Sometimes it seems to at least, but then again I am just east of crazy .stefan.urlus wrote:WOW .... and i didn't pick this up from HIII either, way to go on making me feel really stupid DL
so for my example above about the peasants .... it would be +1 peasant growth per adventure map peasant dwelling per town?
Warning, may cause confusion, blindness, raising of eybrows, and insanity.
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
-
- Conscript
- Posts: 217
- Joined: 12 Jun 2006
I agree. This is the approach I would take. Honestly I'd like to see an engineering skill that lets you build garrisons. Basic/advanced/expert engineering giving you the ability to build the above garrison types with special secondary skills such as 1. Improved mechanical firing rate(makes war machines/towers take their turns faster)DaemianLucifer wrote:Imo,there should be three garrison types:
Weak - these would be just walls
Entrenched - walls with a moat
Reinforced - these would have walls,moat and a tower
And millitary outposts just show nivals laziness:Instead of making four different dwellings,they decided to make just one universal.Now if they made outposts as a bonus dwelling,that would be a whole different story.
2. Hero Golem(places a rather powerful golem-type unit at the start of combat in every garrison castle your hero is not currently in)
3. Land Mines starts the hero off with a free casting of the land mines spell.
Military Posts upgradable ? If you ask me, that would be nice. I had such idea some time ago. Something like real military 'base' (maybe 'fort' is a better word), where you can build some (limited) fortifications and train troops. They would not bring income (or only small one, like 250 GP/day). But the main benefit would be that there you can get unique, 'veteran' troops, like Sharpshooters for example.
Who is online
Users browsing this forum: No registered users and 57 guests