First Aid Tent "Waiting"
- Gaidal Cain
- Round Table Hero
- Posts: 6972
- Joined: 26 Nov 2005
- Location: Solna
I've made one, but I'd like to test it before uploading it...
Have tested it now, and it seemed to work. Gave the tent 100 "shots".
Link.
Have tested it now, and it seemed to work. Gave the tent 100 "shots".
Link.
You don't want to make enemies in Nuclear Engineering. -- T. Pratchett
I think it is overpowering against neutrals. Remember this is free "Resurrection".
PS: The tent only resurrects if you have the First Aid Tent subskill.
EDIT: i'm talking about the "100 shots" mod. I already think the Tent might be overpowered as is when you play Academy with Havez (is that right? Gremlin specialist). the Gremlins can repair the Tent and Golems, and the tent can resurrect gremlins. yeeha =)
PS: The tent only resurrects if you have the First Aid Tent subskill.
EDIT: i'm talking about the "100 shots" mod. I already think the Tent might be overpowered as is when you play Academy with Havez (is that right? Gremlin specialist). the Gremlins can repair the Tent and Golems, and the tent can resurrect gremlins. yeeha =)
- Gaidal Cain
- Round Table Hero
- Posts: 6972
- Joined: 26 Nov 2005
- Location: Solna
Golems can't resurrect Gremlins thoughGaidal Cain wrote:I could just as well have given it 10. I just picked a number that would be virtually inifinite. And gremlins can do the same thing with golems anyway...
10 shots seems like a more reasonable upgrade - until we find a way to make the shots scaleable with the WM skills
Yeah, Thanquol has it right, that's what i meant. I think 3 shots is already much more valuable than most seem to think. I'm not saying it's enough, or the correct way to balance the skill, but for having played with it a lot (i have played a number of maps with this strategy before talking about it here), it can be of great help.
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
Lets say you want to preserve your pit fiends,so you leave that one cavalier blinded.But the hero still attacks.So the hero deals you 100 damage,you heal 150.After round three,you might end up 50 HP from resurrecting that pitfiend,yet tehere are no more shoots.Bad example,I know,but at least you get my point.Gus wrote:I'm not sure i get what you mean.DaemianLucifer wrote:Whats the use of it healing 450 HP,when a single magic arrow does 200 damage?
- DaemianLucifer
- Round Table Hero
- Posts: 11282
- Joined: 06 Jan 2006
- Location: City 17
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