Bug in the Inferno campaign mission order

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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Linky
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Bug in the Inferno campaign mission order

Unread postby Linky » 16 May 2006, 16:52

To give everyone the heads up, when you finish mission three in the Inferno campaign, it jumps to mission five. If you want to play mission 4, you'll need to go to the campaign menu and select it manually.

At least that's what happened when we finished M3.

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Orfinn
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Unread postby Orfinn » 16 May 2006, 17:30

Good to know, hope it get fixed but on the bright side we dont have to go through mission 4 to do nr.5 :devious:

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Romanov77
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Unread postby Romanov77 » 16 May 2006, 17:50

Soviet efficiency SUPREME :D
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Wolfshanze
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Re: Bug in the Inferno campaign mission order

Unread postby Wolfshanze » 16 May 2006, 18:27

Linky wrote:To give everyone the heads up, when you finish mission three in the Inferno campaign, it jumps to mission five. If you want to play mission 4, you'll need to go to the campaign menu and select it manually.

At least that's what happened when we finished M3.
Man, that would mean your MAIN HERO would be severely underpowered in the fifth campaign mission, wouldn't it!?!!

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ThunderTitan
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Unread postby ThunderTitan » 16 May 2006, 18:49

After lvl 20 you don't really gain that many levels on 1 map. So not necesarly.
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Unread postby Campaigner » 16 May 2006, 19:54

....Nice to know that they playtested it so thouroughly....:disagree:

Romanov777: LOL! :rofl: Seems your teacher is correct on Russian gamedeveloper efficiency.

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Unread postby Khelavaster » 16 May 2006, 20:17

Might as well start a new bug thread and make it sticky - the game is crawling with bugs, like the turn progress bar for the AI saying "red player turn" when the color is green, or the Dungeon offering upgrading Scouts to Scouts (should be Assassins.)

Granted these are very minor and may have been in the beta/demo, but they tell of a certain degree of unfinishedness and I fear the iceberg effect - who knows what surprises are going to surface once the game starts getting played heavily...?

Khelavaster

PS: Don't get me started on the performance... :ill:

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Unread postby Anthriel » 16 May 2006, 20:22

Didn't happen to me ... but wouldn't matter much anyway, the fourth mission is pretty boring, barely develops the story, and you don't need the experience for the next scenario anyway, because it is quite easy.

In hindsight, I wish I could have skipped the fourth mission ...

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DaemianLucifer
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Unread postby DaemianLucifer » 16 May 2006, 20:47

Khelavaster wrote:or the Dungeon offering upgrading Scouts to Scouts
:lolu:

Best bug ever!

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Qurqirish Dragon
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Unread postby Qurqirish Dragon » 17 May 2006, 13:01

I haven't gotten there yet (I only had time to play the first couple Haven scenarios after installing last night), but is the "skipped" map one of the two from the demo? It would be interesting if it updated your profile from the demo, and so said "you already completed this map, go to the first new one"

If that is the case, then I am glad I deleted the demo completely before installing the full game.

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Cold Fingers
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Unread postby Cold Fingers » 17 May 2006, 13:04

It would be nice to clean up this thread and merge it with "Bugs in HV".


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