Unusual Hero builds that work

The new Heroes games produced by Ubisoft. Please specify which game you are referring to in your post.
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ShadowLiberal
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Unusual Hero builds that work

Unread postby ShadowLiberal » 18 Aug 2012, 13:10

What are some unusual builds you've used on a hero that actually worked out pretty well, either in a campaign or another map? By unusual I mean skills that are either rare for a hero to get offered (like Light Magic Demonlords), or wouldn't be a normal build for the hero's class (like a Wizard with warrior skills like Attack/Defense/Luck instead of magic skills).

Here's a few of mine.

Ylaya campaign build
-Expert Attack: Archery, Flaming Arrows, Battle Frenzy
-Expert War Machines: Triple Shot Ballista, First Aid Tent
-Expert Sorcery: Arcane Training, Mana Regeneration, Erratic Mana
-Expert Summoning Magic: Master Of Conjuration, Fire Warriors, Master Of Earthblood
-Expert Dark Magic: Master of Mind, Pain, & Curses

Thanks to the giant stat gain in Mission #1 I had a ballista that did over 450+ damage a hit, and got 3 such hits a turn on one stack.

Knight build (worked well for Freyda's campaign)

Expert Light Magic: Master of Abjuration, Wrath, Blessings
Expert Dark Magic: Master of Mind & Curses, Fallen Knight
Expert Attack: Archery, Flaming Arrows, Battle Frenzy
Expert: War Machines: Ballista, Triple Ballista, First Aid Tent
Expert: Sorcerery: Arcane Training, Mana Regeneration, Arcane Excellence

A more magic based Knight then a traditional Warrior build, but with all the stat boosts your triple flaming ballista can become very powerful, and dark & light magic make your hero even tougher.

Unfortunately Isabel and Godric can't do this build (or at least can't pick all of these skills) thanks to their leadership skill.

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Mirez
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Unread postby Mirez » 18 Aug 2012, 20:52

Ballista for warlock works great indeed. Same goes for ranger. I really like mass haste, mass slow (with master of haste, through attack) with inferno.
treants are dendrosexual 0_o


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