parcaleste wrote:Yazman wrote:... Everyone already knows it's my opinion...
Which you are not trying to imply in any way on everybody here?
I'm not sure what you're trying to say here, but like you said, it's just an opinion, everybody ALREADY KNOWS THAT BECAUSE I'M THE ONE WHO SAID IT! Your opinion isn't in danger of being monopolised by my own, it's just **** I said, why are you so bothered by other people having opinions? If you disagree then go ahead, I wasn't making an argument, but just saying some of the things I hated about HOMM5. If you disagree, then post why. But just posting inane, obvious **** like "That's just YOUR opinion" When everybody ALREADY knows that, is pointless.
Despite bashing THE GRAPHIC DESIGN of the units why not try to focus on them abilities in the game? The AWESOME skill system and racial abilities? The interaction between units from a race and the hero from the same race?
Because those are totally different issues that I wasn't talking about. I was talking about the design of the towns and the setting, because that's equally important to me.
Yes, the game is having it's flaws, but is still keeping me busy from time to time till this day on, so instead of bashing it with "Ooooh, this race is having too many elves, this one too much dwarfs, this Demonic one is too red, what the **** are doing these skeletons in the Necromancers army?" - and so on and so on, try to focus on the GAME itself.
The design of the setting and towns is PART of the game, but it seems you don't realise that. Furthermore, I was actually happy with the Necropolis and the Inferno, so you're just straight making stuff up.
"Keeping me busy" isn't really reason for me to like a game. There's games I hate that can keep me busy, it doesn't mean I'll give them a good review though. I have to enjoy the game, and for a game like HOMM, that means I have to enjoy the towns and the units. Especially when one of my favourite towns was changed into something that I have never liked in ANY setting, and they didn't even go for something unique.
To say the design of the setting/game world and the towns especially just doesn't matter... is RIDICULOUS! Because they DO matter. Quite a lot, to a lot of people. How the towns are set up and designed is a very important part of HOMM! All you have to do is look at HOMM 4 to see that many, many people didn't like it because of the way the towns were set up, and their creatures allocated. It's important to many and the creature & town design has consequences relating to the campaigns, etc. If I don't enjoy a town then that's an entire part of the game that I'll never be able to enjoy. Heroes 3, I like every town. Heroes 6, I like every town. So it's not a problem there.
Maybe you don't give a **** - and that's fine - but I do. We obviously just have different priorities. For example, I don't give a rat's ass about how the skill system works, as long as I can get the same types of abilities I've had in every other HOMM game - diplomacy, tactics, etc. It's not something I would ever concern myself with because to me it's a minor part of the game. But you seem to put a high priority on it.
And I'd rather be a "tool" than a stubborn poo poo doodie head. [/i]
lol, at least you have a sense of humour, unlike the other super sensitive babies in this thread. You > Them.